0.000 2020-09-10 22:27:05; Factorio 1.0.0 (build 54889, win64, alpha) 0.005 Operating system: Windows 10 (version 1809) 0.005 Program arguments: "factorio.exe" "--start-server" "fak1.zip" "--server-settings" "server-settings.json" 0.005 Read data path: D:/Games/FactorioServer/data 0.006 Write data path: D:/Games/FactorioServer [415343/953865MB] 0.006 Binaries path: D:/Games/FactorioServer/bin 0.029 System info: [CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz, 4 cores, RAM: 8098/16318 MB, page: 12992/28094 MB, virtual: 4256/134217727 MB, extended virtual: 0 MB] 0.030 Running in headless mode 0.150 Loading mod settings car-finder 1.4.1 (settings.lua) 0.152 Loading mod settings Construction_Drones 0.6.10 (settings.lua) 0.153 Loading mod settings even-distribution 0.3.18 (settings.lua) 0.153 Loading mod settings VehicleSnap 1.18.3 (settings.lua) 0.169 Loading mod core 0.0.0 (data.lua) 0.310 Loading mod base 1.0.0 (data.lua) 1.086 Loading mod car-finder 1.4.1 (data.lua) 1.245 Loading mod Construction_Drones 0.6.10 (data.lua) 1.402 Loading mod even-distribution 0.3.18 (data.lua) 1.561 Loading mod FNEI 0.3.4 (data.lua) 1.716 Loading mod VehicleSnap 1.18.3 (data.lua) 1.865 Loading mod base 1.0.0 (data-updates.lua) 2.023 Loading mod Construction_Drones 0.6.10 (data-final-fixes.lua) 2.190 Checksum for core: 2630831588 2.190 Checksum of base: 3509992273 2.190 Checksum of car-finder: 109357572 2.191 Checksum of Construction_Drones: 1611183484 2.191 Checksum of even-distribution: 434966918 2.191 Checksum of FNEI: 2077394332 2.191 Checksum of VehicleSnap: 726116391 2.565 Prototype list checksum: 1587413361 2.630 Info PlayerData.cpp:68: Local player-data.json available, timestamp 1599700136 2.631 Info PlayerData.cpp:75: Cloud player-data.json unavailable 2.654 Factorio initialised 2.662 Info ServerSynchronizer.cpp:30: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 2.663 Info ServerMultiplayerManager.cpp:772: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame) 2.663 Info ServerMultiplayerManager.cpp:772: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame) 2.667 Loading map D:\Games\FactorioServer\fak1.zip: 15584643 bytes. 2.929 Loading level.dat: 46134122 bytes. 2.936 Info Scenario.cpp:187: Map version 1.0.0-0 4.065 Loading script.dat: 250205 bytes. 4.100 Checksum for script D:/Games/FactorioServer/temp/currently-playing/control.lua: 3931528263 4.102 Checksum for script __car-finder__/control.lua: 1393967269 4.107 Checksum for script __Construction_Drones__/control.lua: 2763412544 4.189 Script @__even-distribution__/framework.lua:72: 0 [ED] Initializing framework... DEBUG = false 4.189 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom scripts... 4.190 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: metatables 4.190 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: util 4.191 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: helpers 4.192 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: setup 4.193 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: visuals 4.193 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: drag 4.194 Script @__even-distribution__/framework.lua:72: 0 [ED] Script: cleanup 4.194 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering default event handlers... 4.195 Script @__even-distribution__/framework.lua:72: 0 [ED] Registering custom inputs... 4.195 Script @__even-distribution__/framework.lua:72: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 4.197 Script @__even-distribution__/framework.lua:72: 0 [ED] Successfully initialized 4.197 Checksum for script __even-distribution__/control.lua: 4024128330 4.210 Checksum for script __FNEI__/control.lua: 353086999 4.211 Checksum for script __VehicleSnap__/control.lua: 1248096782 4.241 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197})) 4.243 Hosting game at IP ADDR:({0.0.0.0:34197}) 4.243 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=4 5.105 Info AuthServerConnector.cpp:67: Obtained serverPadlock for serverHash (5IHmjc0XR0peVIZkYUUBtuEhA6QnKFNB) from the auth server. 5.107 Info ServerMultiplayerManager.cpp:772: updateTick(18243107) changing state from(CreatingGame) to(InGame) 5.295 Info ServerRouter.cpp:646: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address 5.296 Info UDPSocket.cpp:39: Opening socket for broadcast 5.315 Info CommandLineMultiplayer.cpp:281: Maximum segment size = 100; minimum segment size = 25; maximum-segment-size peer count = 10; minimum-segment-size peer count = 20 5.423 Info ServerRouter.cpp:525: Own address is IP ADDR:({95.52.81.132:34197}) (confirmed by pingpong1) 5.440 Info ServerRouter.cpp:525: Own address is IP ADDR:({95.52.81.132:34197}) (confirmed by pingpong3) 5.509 Info ServerRouter.cpp:525: Own address is IP ADDR:({95.52.81.132:34197}) (confirmed by pingpong4) 6.428 Info MatchingServer.cpp:114: Matching server game `8160101` has been created. 6.432 Info ServerMultiplayerManager.cpp:701: Matching server connection resumed 10.356 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:50895})) 10.357 Refusing connection for address (IP ADDR:({192.168.1.1:50895})), username (ABalya). UserVerificationMissing 11.100 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:50897})) 11.102 Refusing connection for address (IP ADDR:({192.168.1.1:50897})), username (ABalya). PasswordMissing 16.453 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:50937})) 16.453 Info ServerRouter.cpp:453: Replying to connectionRequest for address(IP ADDR:({192.168.1.1:50937})). 16.454 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(329) adding peer(1) 16.473 Info ServerMultiplayerManager.cpp:772: updateTick(18243107) changing state from(InGame) to(InGameSavingMap) 16.474 Info ServerMultiplayerManager.cpp:921: updateTick(18243107) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 17.393 Info ServerMultiplayerManager.cpp:989: UpdateTick(18243107) Serving map(D:\Games\FactorioServer\temp\mp-save-0.zip) for peer(1) size(15585133) crc(257131921) 17.393 Info ServerMultiplayerManager.cpp:772: updateTick(18243107) changing state from(InGameSavingMap) to(InGame) 17.461 Info ServerMultiplayerManager.cpp:921: updateTick(18243107) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 19.354 Info ServerMultiplayerManager.cpp:921: updateTick(18243107) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 20.569 Info ServerMultiplayerManager.cpp:921: updateTick(18243179) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 20.830 Info ServerMultiplayerManager.cpp:921: updateTick(18243195) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 20.831 Info GameActionHandler.cpp:4729: UpdateTick (18243195) processed PlayerJoinGame peerID(1) playerIndex(2) mode(connect) 20.876 Info ServerMultiplayerManager.cpp:921: updateTick(18243198) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 167.592 Info AppManager.cpp:298: Saving to _autosave19 (blocking). 168.606 Info AppManagerStates.cpp:1837: Saving finished 1968.579 Info AppManager.cpp:298: Saving to _autosave20 (blocking). 1969.444 Info AppManagerStates.cpp:1837: Saving finished 3769.431 Info AppManager.cpp:298: Saving to _autosave21 (blocking). 3770.371 Info AppManagerStates.cpp:1837: Saving finished 5570.362 Info AppManager.cpp:298: Saving to _autosave22 (blocking). 5571.275 Info AppManagerStates.cpp:1837: Saving finished 7371.267 Info AppManager.cpp:298: Saving to _autosave23 (blocking). 7372.182 Info AppManagerStates.cpp:1837: Saving finished 9172.172 Info AppManager.cpp:298: Saving to _autosave24 (blocking). 9173.309 Info AppManagerStates.cpp:1837: Saving finished 10973.321 Info AppManager.cpp:298: Saving to _autosave25 (blocking). 10974.273 Info AppManagerStates.cpp:1837: Saving finished 12774.276 Info AppManager.cpp:298: Saving to _autosave26 (blocking). 12775.194 Info AppManagerStates.cpp:1837: Saving finished 14575.191 Info AppManager.cpp:298: Saving to _autosave27 (blocking). 14576.116 Info AppManagerStates.cpp:1837: Saving finished 16437.540 Info AppManager.cpp:298: Saving to _autosave28 (blocking). 16438.508 Info AppManagerStates.cpp:1837: Saving finished 18238.860 Info AppManager.cpp:298: Saving to _autosave29 (blocking). 18239.953 Info AppManagerStates.cpp:1837: Saving finished 19975.690 Info ServerMultiplayerManager.cpp:1035: Disconnect notification for peer (1) 19975.690 Info ServerMultiplayerManager.cpp:921: updateTick(19436143) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled) 19975.700 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(515057) removing peer(1). 19976.664 Info ServerMultiplayerManager.cpp:1185: Auto saving map as D:\Games\FactorioServer\fak1.zip 19976.664 Info AppManager.cpp:404: Saving game as D:\Games\FactorioServer\fak1.zip 19977.612 Info AppManagerStates.cpp:1837: Saving finished 152405.977 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:53805})) 152405.985 Refusing connection for address (IP ADDR:({192.168.1.1:53805})), username (ABalya). UserVerificationMissing 152406.797 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:53110})) 152406.799 Refusing connection for address (IP ADDR:({192.168.1.1:53110})), username (ABalya). PasswordMissing 152412.694 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:52628})) 152412.695 Info ServerRouter.cpp:453: Replying to connectionRequest for address(IP ADDR:({192.168.1.1:52628})). 152412.696 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(4445310) adding peer(2) 152412.722 Info ServerMultiplayerManager.cpp:772: updateTick(19436144) changing state from(InGame) to(InGameSavingMap) 152412.723 Info ServerMultiplayerManager.cpp:921: updateTick(19436144) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap) 152414.814 Info ServerMultiplayerManager.cpp:989: UpdateTick(19436144) Serving map(D:\Games\FactorioServer\temp\mp-save-1.zip) for peer(2) size(15453388) crc(3462265483) 152414.815 Info ServerMultiplayerManager.cpp:772: updateTick(19436144) changing state from(InGameSavingMap) to(InGame) 152414.883 Info ServerMultiplayerManager.cpp:921: updateTick(19436144) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 152416.765 Info ServerMultiplayerManager.cpp:921: updateTick(19436144) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 152417.944 Info ServerMultiplayerManager.cpp:921: updateTick(19436214) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 152418.332 Info ServerMultiplayerManager.cpp:921: updateTick(19436237) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 152418.334 Info GameActionHandler.cpp:4729: UpdateTick (19436237) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect) 152418.400 Info ServerMultiplayerManager.cpp:921: updateTick(19436241) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 152481.056 Info AppManager.cpp:298: Saving to _autosave30 (blocking). 152482.201 Info AppManagerStates.cpp:1837: Saving finished 154282.197 Info AppManager.cpp:298: Saving to _autosave1 (blocking). 154283.130 Info AppManagerStates.cpp:1837: Saving finished 157659.760 Info AppManager.cpp:298: Saving to _autosave2 (blocking). 157660.729 Info AppManagerStates.cpp:1837: Saving finished 159460.717 Info AppManager.cpp:298: Saving to _autosave3 (blocking). 159461.625 Info AppManagerStates.cpp:1837: Saving finished 159559.858 Info ServerMultiplayerManager.cpp:1035: Disconnect notification for peer (2) 159559.858 Info ServerMultiplayerManager.cpp:921: updateTick(19769894) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled) 159559.885 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(4644745) removing peer(2). 159560.888 Info ServerMultiplayerManager.cpp:1185: Auto saving map as D:\Games\FactorioServer\fak1.zip 159560.896 Info AppManager.cpp:404: Saving game as D:\Games\FactorioServer\fak1.zip 159561.813 Info AppManagerStates.cpp:1837: Saving finished 178522.090 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:58834})) 178522.092 Refusing connection for address (IP ADDR:({192.168.1.1:58834})), username (ABalya). UserVerificationMissing 178522.863 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:52937})) 178522.865 Refusing connection for address (IP ADDR:({192.168.1.1:52937})), username (ABalya). PasswordMissing 178537.792 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(IP ADDR:({192.168.1.1:59906})) 178537.793 Info ServerRouter.cpp:453: Replying to connectionRequest for address(IP ADDR:({192.168.1.1:59906})). 178537.793 Info ServerSynchronizer.cpp:599: nextHeartbeatSequenceNumber(5210020) adding peer(3) 178537.821 Info ServerMultiplayerManager.cpp:772: updateTick(19769897) changing state from(InGame) to(InGameSavingMap) 178537.822 Info ServerMultiplayerManager.cpp:921: updateTick(19769897) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap) 178539.564 Info ServerMultiplayerManager.cpp:989: UpdateTick(19769897) Serving map(D:\Games\FactorioServer\temp\mp-save-2.zip) for peer(3) size(15915954) crc(2435008781) 178539.564 Info ServerMultiplayerManager.cpp:772: updateTick(19769897) changing state from(InGameSavingMap) to(InGame) 178539.649 Info ServerMultiplayerManager.cpp:921: updateTick(19769897) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 178541.549 Info ServerMultiplayerManager.cpp:921: updateTick(19769897) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 178542.785 Info ServerMultiplayerManager.cpp:921: updateTick(19769971) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 178543.293 Info ServerMultiplayerManager.cpp:921: updateTick(19770001) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 178543.295 Info GameActionHandler.cpp:4729: UpdateTick (19770001) processed PlayerJoinGame peerID(3) playerIndex(2) mode(connect) 178543.365 Info ServerMultiplayerManager.cpp:921: updateTick(19770005) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 180243.290 Info AppManager.cpp:298: Saving to _autosave4 (blocking). 180244.225 Info AppManagerStates.cpp:1837: Saving finished 182045.477 Info AppManager.cpp:298: Saving to _autosave5 (blocking). 182046.460 Info AppManagerStates.cpp:1837: Saving finished 183855.040 Info AppManager.cpp:298: Saving to _autosave6 (blocking). 183855.954 Info AppManagerStates.cpp:1837: Saving finished 185655.941 Info AppManager.cpp:298: Saving to _autosave7 (blocking). 185656.964 Info AppManagerStates.cpp:1837: Saving finished 187456.967 Info AppManager.cpp:298: Saving to _autosave8 (blocking). 187457.882 Info AppManagerStates.cpp:1837: Saving finished 189257.881 Info AppManager.cpp:298: Saving to _autosave9 (blocking). 189258.780 Info AppManagerStates.cpp:1837: Saving finished 191058.779 Info AppManager.cpp:298: Saving to _autosave10 (blocking). 191059.898 Info AppManagerStates.cpp:1837: Saving finished 192859.892 Info AppManager.cpp:298: Saving to _autosave11 (blocking). 192860.776 Info AppManagerStates.cpp:1837: Saving finished 194660.768 Info AppManager.cpp:298: Saving to _autosave12 (blocking). 194661.672 Info AppManagerStates.cpp:1837: Saving finished 195183.489 Info ServerMultiplayerManager.cpp:1035: Disconnect notification for peer (3) 195183.490 Info ServerMultiplayerManager.cpp:921: updateTick(20767310) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled) 195183.491 Info ServerSynchronizer.cpp:618: nextHeartbeatSequenceNumber(5633213) removing peer(3). 195184.491 Info ServerMultiplayerManager.cpp:1185: Auto saving map as D:\Games\FactorioServer\fak1.zip 195184.492 Info AppManager.cpp:404: Saving game as D:\Games\FactorioServer\fak1.zip 195185.356 Info AppManagerStates.cpp:1837: Saving finished 214829.506 Error HttpSharedState.cpp:136: CURL failed: code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds 214829.628 Info MatchingServer.cpp:171: Failed to sendHeartbeat to the multiplayer matching server: Download failed (status code 520): failed to parse JSON response: Unexpected character (O) at ?:1 JSON: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds 214830.508 Info ServerMultiplayerManager.cpp:701: Matching server connection resumed