unlocks=Unlocks locks=Locks and=and or=or true=true false=false days=__1__ __plural_for_parameter_1_{1=day|rest=days}__ hours=__1__ __plural_for_parameter_1_{1=hour|rest=hours}__ minutes=__1__ __plural_for_parameter_1_{1=minute|rest=minutes}__ seconds=__1__ __plural_for_parameter_1_{1=second|rest=seconds}__ per-second-suffix=/s per-minute-suffix=/m colon=: si-prefix-symbol-kilo=k si-prefix-symbol-mega=M si-prefix-symbol-giga=G si-prefix-symbol-tera=T si-prefix-symbol-peta=P si-prefix-symbol-exa=E si-prefix-symbol-zetta=Z si-prefix-symbol-yotta=Y si-unit-symbol-watt=W si-unit-symbol-joule=J time-symbol-milliseconds=__1__ ms time-symbol-seconds=__1__ s time-symbol-minutes=__1__ m time-symbol-hours=__1__ h time-symbol-seconds-short=__1__s time-symbol-minutes-short=__1__m time-symbol-hours-short=__1__h si-unit-kilometer-per-hour= km/h format-percent=__1__% format-pixels=__1__ px format-degrees=__1__° not-enough-ingredients=Not enough ingredients. recipe-not-craftable-in-hand=This recipe cannot be crafted by hand. recipe-too-complex-to-craft-in-hand=This recipe is too complex to be crafted by hand. left-the-vehicle=Left the vehicle. entered-the-vehicle=Entered the vehicle. vehicle-is-full=Vehicle is full. cant-be-damaged=This cannot be damaged. cant-be-mined=This cannot be mined. cant-be-rotated=This cannot be rotated. cant-repair-enemy-structures=Enemy structures cannot be repaired. cant-mine-vehicle-with-passenger=This cannot be mined while anyone is in it. cant-mine-enemy-structure=Enemy structures cannot be mined. cant-open-enemy-structures=Cannot open enemy structures. cant-transfer-to-enemy-structures=Cannot transfer to enemy structures. cant-transfer-from-enemy-structures=Cannot transfer from enemy structures. cant-rotate-enemy-structures=Cannot rotate enemy structures. cant-copy-enemy-structure-settings=Cannot copy settings from enemy structures. cant-paste-enemy-structure-settings=Cannot paste settings to enemy structures. cant-change-enemy-wires=Enemy wires cannot be changed. cant-enter-enemy-vehicles=Cannot enter enemy vehicles. not-allowed-character-in-file-name=The character "__1__" cannot be part of the file name. invalid-character-in-file-name=Invalid character in the file name. empty-file-name=The file name is empty. empty-stop-name=The stop name is empty too-long-stop-name=The train stop name (__1__ characters) cannot be longer than __2__ characters. too-long-tag-name=The tag name (__1__ characters) cannot be longer than __2__ characters. reload-script-data-too-large=Reload script data is too large: __1__ > __2__. noname-station=Stop control-mouse-related=This control has to be mouse-related. control-keyboard-related=This control has to be keyboard-related. no-path=No path not-enough-rails=Not enough rails cant-set-filter=You cannot set this filter: __1__ cant-set-request-when-it-is-automated=You cannot modify requests when they are set by the circuit network. cant-set-duplicate-request=__1__ is already requested in a different slot. cant-set-duplicate-filter=__1__ is already filtered in a different slot. cant-set-duplicate-trash-slot=__1__ is already set in a different slot. cant-connect-rolling-stock-not-in-vehicle=Cannot connect rolling stock: not in vehicle. cant-connect-rolling-stock-not-in-rolling-stock=Cannot connect rolling stock: not in rolling stock. cant-connect-rolling-stock-too-close=Cannot connect rolling stocks: rolling stocks too close to each other. rolling-stock-connected=Rolling stock connected. no-stock-to-connect-found=No rolling stock found to connect. cant-disconnect-rolling-stock-not-in-vehicle=Cannot disconnect rolling stock: not in vehicle. cant-disconnect-rolling-stock-not-in-rolling-stock=Cannot disconnect rolling stock: not in rolling stock. rolling-stock-disconnected=Rolling stock disconnected. no-stock-to-disconnect-found=No rolling stock found to disconnect. not-enough-space-to-connect-train=Not enough space to connect train. this-cannot-be-mined-by-hand-because-it-requires-fluid=This cannot be mined by hand because it requires __1__. unknown-command=Unknown command "__1__". Type /h or /help for more help about commands. player-doesnt-exist=Player __1__ doesn't exist. player-isnt-online=__1__ isn't online. replay-saving-disabled-map-version=Replay saving disabled: map saved with version __1__ and current version is __2__. replay-saving-disabled-mods=Replay saving disabled: map save has different mod settings. replay-saving-disabled-mods-startup-settings=Replay saving disabled: map save has different mod startup settings. replay-saving-disabled-migration-applied=Replay saving disabled: map migration(s) have been applied. replay-saving-disabled=Replay saving has been disabled. replay-disabled-autoplace-specifications-changed-runtime=Replays are currently disabled because autoplace specifications have been changed during runtime. noone-to-reply=No one to reply to. loading-mods=Loading mods... building-atlas=Building sprite atlas... building-prototypes=Building prototypes... checking-sprites=Checking sprites... cropping-bitmaps=Cropping bitmaps... loading-sprites=Loading sprites... loading-sounds=Loading sounds... base-mod-disabled=Base Mod is required to run the game, but it is currently disabled. Do you want to enable it? base-mod-invalid=Base Mod is required to run the game, but it is currently invalid. failed-to-load-base-mod=Error loading Base Mod. failed-to-load-mod=Failed to load mod "__1__" failed-to-load-mod-reason=Failed to load mod "__1__": __2__ cant-run-command-not-admin=Cannot run command (__1__) - you are not an admin. cant-run-command-not-in-multiplayer-game=Cannot run command (__1__) in a singleplayer game. player-was-banned=__1__ was banned by __2__. Reason: __3__. unknown-player-was-banned=__1__ (not on map) was banned by __2__. Reason: __3__. unspecified=unspecified player-was-kicked=__1__ was kicked by __2__. Reason: __3__. no-bans=No players are banned. ban-report=__1__ for __2__ ban-report-ip=__1__ (__2__) for __3__ player-is-already-an-admin=__1__ is already an admin. player-was-promoted=__1__ was promoted to admin by __2__. player-is-not-an-admin=__1__ is not an admin. player-was-demoted=__1__ was demoted from admin by __2__. player-is-already-in-admin-list=__1__ is already in the admin list and will be promoted upon joining the game. player-was-added-to-admin-list=__1__ was added to the admin list by __2__ and will be promoted upon joining the game. player-is-not-in-admin-list=__1__ is not in the admin list. player-was-removed-from-admin-list=__1__ was removed from the admin list by __2__ and will no longer be promoted upon joining the game. player-was-unbanned=__1__ was unbanned by __2__. player-is-not-banned=Cannot unban __1__ as the player is not banned. color-for-players-only=Color can only be set for players. invalid-parameter=Invalid parameter invalid-screenshot-resolution=Invalid screenshot resolution. Width and height has to be from range {1, __1__}. invalid-zoom-level=Invalid zoom level. Zoom has to be greater than or equal to __1__. player-changed-color=__1__'s color is now __2__. player-changed-color-singleplayer=Your color is now __1__. unknown-color=Unknown color __1__. evolution-message=Evolution factor: __1__. (Time __2__%) (Pollution __3__%) (Spawner kills __4__%) command-will-disable-achievements=Using Lua console commands will disable achievements. Please repeat the command to proceed. editor-will-disable-achievements=Using the Map Editor will disable achievements. Please repeat the command to proceed. cheat-will-disable-achievements=Using the cheat command will disable achievements. Please repeat the command to proceed. player-tried-using-command=Player __1__ tried using the command "__2__". player-tried-using-editor=Player __1__ tried using the Map Editor. player-tried-using-cheat=Player __1__ tried using the cheat command. command-ran=__1__ (command): __2__ command-attempted-not-allowed=__1__ tried to run a command, which isn't allowed for them: __2__ player-started-research=__1__ started research __2__ player-queued-research=__1__ queued research __2__ player-changed-research=__1__ changed research from __2__ to __3__ player-cancelled-research=__1__ canceled research __2__ cant-swap-console-with-player=Cannot swap console with player: Expected 2 players when called from console. cant-swap-expected-two-players=Cannot swap: Expected 2 players when called from console. user-verification-disabled=User verification has been disabled. user-verification-enabled=User verification has been enabled. user-verification-already-disabled=User verification is already disabled. user-verification-already-enabled=User verification is already enabled. blueprint-transferring=Transferring blueprint: __1__ blueprint-no-name=Untitled item-has-tags=Item has tags. failed-to-import-string=Failed to import string: __1__. permissions-import-successfully=Permissions imported successfully. error-while-importing-string=Error while importing string: string-import-successful=__1__ imported successfully. string-import-produced-no-item=Input produced no item. map-info-combined-yield-percentage=__1__ combined yield __2__% cannot-open-mod-settings-game-not-fully-setup=Mod settings cannot be opened when the game isn't fully setup (joining a paused multiplayer game). continue=Continue disabled-by-server=Disabled by server game-saved-to=Game has been saved to __1__. no-artillery-with-ammo-in-range=No artillery with ammo in range. no-artillery-in-range=No artillery in range. saving-process-crashed=Saving process crashed. cant-swap-with-yourself=Cannot swap players with yourself. players-dont-have-characters=Cannot swap players: One or both of them does not have a character. players-dont-have-character-controllers=Cannot swap players: Character does not have a controller. cant-join-game-not-in-main-menu=Can only join a Steam game while in the Main Menu. cant-join-game-steam-networking-disabled=Unable to join game: Steam networking is disabled in the config settings. cant-join-game-steam-init-failed=Unable to join game: Steam init failed. closing-file-failed=Closing file __1__ failed.\nReason: __2__. close-file-reason-other=Other, error code: __1__ close-file-reason-corrupt=CRC check failed: The zip is corrupted. reading-file-failed=Reading file __1__ failed.\nError code: __2__. mod-caused-error=The mod __1__ caused a non-recoverable error.\nPlease report this error to the mod author.\n\n__2__ scenario-caused-error=The scenario __1__ caused a non-recoverable error.\nPlease report this error to the scenario author.\n\n__2__ error-with-handler-message=__1__\nAn error handler added the following information:\n__2__ error-with-handler-failed=__1__\nWhile handling this, an error handler caused another error:\n__2__ cant-reach=Cannot reach wire-cant-reach=Wire cannot reach cant-be-connected-to-wire=Cannot connect to wire cant-be-connected-to-copper-wire=Cannot connect to electric wire manual-wire-dragging-disabled=Manual wire dragging disabled electric-pole-wire-limit-reached=Max of 5 connections reached. not-operable=Not operable cant-be-crafted-in-this-machine=Cannot be crafted in this machine. action-leads-to-fluid-mixing=Cannot mix fluids. cant-add-player-already-exists=A player with the name __1__ already exists. reset-to-defaults=Reset __1__ __plural_for_parameter_1_{1=option|rest=options}__ to __plural_for_parameter_1_{1=default|rest=defaults}__ reset-to-defaults-disabled=All options have default values. unconfirmed-changes=There __plural_for_parameter_1_{1=is|rest=are}__ __1__ unconfirmed __plural_for_parameter_1_{1=change|rest=changes}__. discard-changes=Discard changes shortcut-disabled-technology-not-researched=This shortcut requires the __1__ technology. shortcut-bar-full=Cannot dock more items to the shortcut bar. cant-clean-cursor=Cannot put away the __1__. Player inventory is full. cant-put-item-back=Cannot return item back: __1__ reverted-control-settings-to-default=Reverted control settings to the default bindings due to incompatibility with previous versions. blueprint-library-shortcut-broken=The target of this shortcut to the blueprint library is no longer present. feature-not-available-in-demo-version=This feature is not available in the demo version of the game skip-cutscene=Press __CONTROL__confirm-message__ to skip cutscene remnant-name=__1__ (remnant) dying-explosion-name=__1__ (dying explosion) repeat-when-transferred=Blueprint record is being transferred into the game, try again when the transfer is finished. reassigned-empty=No new content selected. too-deep-book-recursion=Cannot insert item, the maximum book recursion is __1__. invalid-snap-to-grid-value=__1__ is an invalid snap to grid value. snap-to-grid-value-has-to-be-multiple=Snap to grid value for this blueprint has to be multiple of __1__. opened-item-removed=The item was removed. cursor=Cursor on-the-ground=On the ground [cant-build-reason] cant-build-here=Cannot build here entity-in-the-way=__1__ is in the way entity-ghost-in-the-way=__1__ ghost is in the way player-in-the-way=Character is in the way cant-build-on-tile=Cannot build on __1__ out-of-world=Cannot build outside of the map rail-signals-must-be-built-next-to-rail=Rail signals must be built next to rails entity-must-be-built-next-to-rail=__1__ must be built next to rails too-close-to-existing-rail-signal=Too close to existing rail signal invalid-rail-signal-position=Invalid rail signal position invalid-train-stop-position=Invalid train stop position cant-build-train-stop-in-intersection=Cannot build train stop in intersection no-resource-for-drill=__1__ can only be built on resources no-resource-for-mining-drill=Mining drills must be built on resources no-valid-resource-for-drill=__1__ cannot mine this resource no-rail-for-ghost-train=Train ghosts must be built on rails no-rail-for-train=__1__ must be built on rails mixing-fluids=Cannot connect systems with different fluids covered-by-fog-of-war=Cannot build in fog of war. [http-error] unknown-error-with-message=Download failed (status code __1__): __2__ unknown-error=Download failed (status code __1__). json-parse-error=Download failed (status code __1__): failed to parse JSON response: __2__ auth-error-with-message=Download failed (status code __1__): auth error: __2__ auth-error=Download failed (status code __1__): auth error. [json-parse-error] unexpected-character=Unexpected character (__1__) at __2__:__3__ unexpected-end-of-file=Unexpected end of file at __1__:__2__ invalid-comma-before-square-bracket=Invalid comma before ']' at __1__:__2__ invalid-comma-before-brace=Invalid comma before '}' at __1__:__2__ unterminated-string=Unterminated string at __1__:__2__ invalid-utf16-low-surrogate=Invalid UTF-16 low surrogate in JSON string escapes at __1__:__2__ unexpected-utf16-low-surrogate=Unexpected UTF-16 low surrogate in JSON string escapes at __1__:__2__ invalid-string-escape=Invalid string escape at __1__:__2__ [ini-parse-error] unterminated-section-header=Unterminated section header at __1__:__2__ missing-value=Missing value at __1__:__2__ [error] failed-to-create-app-window=Failed to create an application window. __1__ system-initialization-failed=Initialization failed. Error code: __1__ failed-to-load-window-icon=Failed to load window icon! File path: __1__ unable-to-create-sprite=Unable to create sprite (size __1__x__2__), probably not enough video memory (VRAM). operation-failed=Operation failed startup-failed=Failed to start the game error-message-box-title=Error crash-to-desktop-message=Unexpected error occurred. If you're running the latest version of the game, you can help us resolve the problem by posting the contents of the log file on the Factorio forums.\nPlease also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. out-of-vram-change-quality-to-normal=Setting sprite resolution option (high -> normal). Please restart the game. out-of-vram-change-usage-to-high=Setting bitmap caching option (all -> high). Please restart the game. out-of-vram-change-usage-to-medium=Setting bitmap caching option (high -> medium). Please restart the game. out-of-vram-enable-low-vram-mode=Turning low VRAM mode on. Please restart the game. out-of-vram-change-usage-to-low=Setting bitmap caching option (medium -> low). Please restart the game. out-of-vram-change-quality-to-low=Turning low graphics options on. Please restart the game. out-of-vram-cannot-lower-settings=Low graphics mode and bitmap caching level low are already on. This means that your system hardware is below the minimum requirements. If you believe this is an issue with the game, please report it on our forums. audio-error-title=Audio error audio-could-not-initialize=Couldn't initialize audio. Audio is disabled. data-error-title=Data error player-data-invalid=Failed to load the player data file. Campaign progress might be lost. achievement-data-invalid=Failed to load local achievement data. Local achievements might be lost. config-data-invalid-prompt-reset-to-default=Configuration file has invalid contents. Do you want to reset it? failed-to-load-save-file=Failed to load save file. game-state-corruption-detected-saving-aborted=Detected corruption of the game state. Game was not saved to prevent corruption of your save files. game-state-corruption-detected-save-corrupted=Detected corruption of the game state. You won't be able load the save game. replay-data-not-found=Cannot play replay: replay data was not found. replay-header-error-old-version=Replay header cannot be loaded. It is probably older than the current version __1__. replay-header-error=Replay header cannot be loaded due to the following error: replay-version-mismatch=Cannot play replay: it was created in version __1__, but current version is __2__. replay-mod-configuration-mismatch=Cannot play replay: it has a different mod configuration. value-out-of-range=Value out of range: please input a value between __1__ and __2__. [invalid-map-version] lower-than-minimum=Map version __1__ cannot be loaded because it is lower than the minimum input version (__2__). higher-than-maximum=Map version __1__ cannot be loaded because it is higher than the game version (__2__). campaign-retired-from-game=Campaign '__1__' was retired from the game. You can load this save in game version __2__. [save-map-failed] cannot-save-map=Cannot save map: __1__ [character-corpse] died=Died time-ago=__1__ ago name=Corpse (__1__) time-remaining=Remaining time killed-by=Killed by [controller] ghost=Ghost controller character=Character controller god=God controller editor=Editor controller pause=Pause controller cutscene=Cutscene controller spectator=Spectator controller [entity-type] tree=Tree [command-help] admins=- Prints a list of game admins. alerts= - Enables, disables, mutes, or unmutes the given alert type. all-players-list=All players: available-alerts=Available alerts: __1__. available-colors=Available colors: __1__. ban= - Bans the specified player. banlist= - Adds or removes a player from the banlist. Same as /ban or /unban. bans=- Prints a list of banned players. cant-use-banlist-not-in-multiplayer-game=The banlist command cannot be used in a singleplayer game. cant-use-permissions-not-in-multiplayer-game=The permissions command cannot be used in a singleplayer game. cant-use-whitelist-not-in-multiplayer-game=The whitelist command cannot be used in a singleplayer game. clear=- Clears the console. color= - Changes your color. Can either be one of the predefined colors or RGBA values in the format of "# # # #". command= - Executes a Lua command (if allowed). config=- Opens the server configuration GUI. delete-blueprint-library= - Deletes the blueprint library storage for the given offline player from the save file. Enter "everybody confirm" to delete the storage of all offline players. demote= - Demotes the player from admin. evolution=- Prints info about the alien evolution factor. help-description=Type /h to get details of it. help-list=Available commands are: help= - Prints a list of available commands. The optional argument can specify the command that should be described. ignore= - Prevents the chat from showing messages from this player. Admin messages are still shown. ignores=- Prints a list of ignored players. kick= - Kicks the specified player. matching-alerts-list=Matching alerts: __1__. matching-colors-list=Matching colors: __1__. matching-commands-list=Matching commands: matching-players-list=Matching players: measured-command= - Executes a Lua command (if allowed) and measures time it took. mute-programmable-speaker= - Mutes or unmutes the global sounds created by the Programmable Speaker. Use "local" to mute just the local client. Admins can use "everyone" to mute the sounds for everyone on the server. mute= - Prevents the player from saying anything in chat. mutes=- Prints a list of all players that are muted (cannot talk in chat). open= - Opens another player's inventory. perf-avg-frames=- Number of ticks/updates used to average performance counters. The default is 100. A value of 5-10 is recommended for fast convergence, but numbers will jitter more rapidly. permissions=- Opens the permissions GUI. admin=- Opens the player management GUI. players=- Prints a list of players in the game. (parameter online/o prints only players that are online. count/c prints only count) promote= - Promotes the player to admin. purge= - Clears all the messages from this player from the chat log. quit=- Terminates the server cleanly. reply= - Replies to the last player that whispered to you. save= - Saves the current game with the specified name. screenshot= - Takes a screenshot with your current view settings, or with the specified resolution. Zoom is optional and defaults to 1. seed=- Prints the starting map seed. server-commands=- Server console commands. server-save=- Saves the game on the server in a multiplayer game. shout= - Sends a message to all players including other forces. silent-command= - Executes a Lua command (if allowed) without printing it to the console. swap-players= - Swaps characters between the specified players. If not given, the second player is yourself. time=- Prints info about how old the map is. toggle-action-logging=- Toggles logging of all input actions performed by the game. This value doesn't persist following game restarts and only effects your local game in multiplayer sessions. toggle-heavy-mode=- This command is to be used with caution as it will make the game multiplayer unplayable once set. The game starts to save and compare the game with itself every tick to search for inconsistencies in the determinism. This command is advised to be used when there is a desync loop when a new player joins the server. The heavy mode will run until it outputs something. Please provide it to us so we can investigate and fix the problem. unban= - Unbans the specified player. unignore= - Allows the chat to show messages from this player. unknown-command=Unknown command __1__ unmute= - Allows the player to talk in chat again. version=- Prints the current game version. whisper= - Sends a message to the specified player. whitelist= - Enables, disables, adds or removes a player from the whitelist, where only whitelisted players can join the game. Enter nothing for 'player' when using 'get' to print a list of all whitelisted players. editor=- Toggles the map editor. cheat= - Researches all technologies and enables cheat mode. Using the option also gives the player some additional items. unlock-shortcut-bar=- Unlocks all shortcut bar items. [config-help] name= - Sets the server name. description= - Sets the server description (can be empty). tags= - Sets the server tags - a list of strings (can be empty). afk-auto-kick= - Sets the time (in minutes) a player has to be inactive before they are auto-kicked. 0 means disabled. allow-commands= - Sets if Lua commands are allowed. allow-debug-settings= - Sets if non-trivial debug settings are allowed for non-admin players. autosave-interval= - Sets the autosave interval (in minutes). 0 means disabled. autosave-only-on-server= - Sets if only the server will create autosaves. help-list=Available configs are: __1__. ignore-player-limit-for-returning-players= - Sets if the server player limit is ignored for returning players. matching-configs-list=Matching configs: __1__. max-players= - Sets the maximum number of players allowed in this server. 0 means no limit. max-upload-speed= - Sets the maximum upload speed in kilobytes per second. 0 means no limit. max-upload-slots= - Sets the maximum number of upload slots. 0 means no limit. only-admins-can-pause= - Sets if only admins are allowed to pause the game. password= - Sets the multiplayer password. An empty password means no password. require-user-verification= - Sets if a user's identity has to be confirmed to join the server. visibility-lan= - Sets if the game will be visible on LAN. visibility-steam= - Sets if friends can join through Steam. visibility-public= - Sets if the game will be publicly visible. [config-output] server-name=Server name: __1__ server-name-changed=Server name changed to: __1__ server-description-empty=The server has no description. server-description=Server description: __1__ server-description-already-empty=The server description is already empty. server-description-cleared=Server description cleared. server-description-changed=Server description set to: __1__ server-tags-empty=The server has no tags. server-tags=Server tags: __1__ server-tags-already-empty=The server already has no tags. server-tags-cleared=Server tags cleared. server-tags-changed=Server tags set to: __1__ upload-rate=__1__ kilobytes per second. upload-rate-unlimited=Unlimited. upload-rate-changed-to=Maximum upload rate changed to __1__ kilobytes per second. upload-rate-changed-to-unlimited=Upload limit removed. upload-slots=__1__ slots. upload-slots-unlimited=Unlimited. upload-slots-changed-to=Number of upload slots changed to __1__. upload-slots-changed-to-unlimited=Upload slot limit removed. visibility-public=Public visibility: __1__. visibility-public-set-to=Public visibility set to: __1__. visibility-steam=Steam visibility: __1__. visibility-steam-set-to=Steam visibility set to: __1__. visibility-lan=LAN visibility: __1__. visibility-lan-set-to=LAN visibility set to: __1__. value-is-not-valid=Value is not valid. password-removed=Server password removed. password-changed=Server password changed. max-number-of-players-changed-to-unlimited=Player limit removed. max-number-of-players-changed-to=Maximum number of players changed to __1__. allow-commands-set-to=Allow Lua commands set to __1__. allow-debug-settings-set-to=Allow debug settings set to __1__. cant-use-not-in-multiplayer-game=Config commands can only be used in multiplayer. expected-value-to-set=Expected value to set as the third parameter. invalid-config=Unknown config: __1__ has-password=The server currently has a password. no-password=The server currently doesn't have a password. autosave-disabled=Autosave is disabled. autosave-interval-minutes=Autosave every __1__ __plural_for_parameter_1_{1=minute|rest=minutes}__. autosave-changed-to-disabled=Autosave is now disabled. autosave-changed-to-minutes=Autosave interval changed to __1__ __plural_for_parameter_1_{1=minute|rest=minutes}__. autosave-only-on-server=Autosave only on server: __1__. autosave-only-on-server-set-to=Autosave only on server set to: __1__. afk-autokick-disabled=AFK auto-kick is disabled. afk-autokick-interval-minutes=Kick if AFK for more than __1__ __plural_for_parameter_1_{1=minute|rest=minutes}__. afk-autokick-changed-to-disabled=AFK auto kick is now disabled. afk-autokick-changed-to-minutes=AFK auto-kick changed to __1__ __plural_for_parameter_1_{1=minute|rest=minutes}__. verify-user-identity=Verify user identity: __1__. verify-user-identity-set-to=Verify user identity set to: __1__. only-admins-can-pause=Only admins can pause: __1__. only-admins-can-pause-set-to=Only admins can pause set to: __1__. ignore-player-limit-for-returning-players=Ignore player limit for returning players: __1__. ignore-player-limit-for-returning-players-set-to=Ignore player limit for returning players set to: __1__. expected-get-set=Expected "get" or "set" as the first argument. [permissions-help] help-list=Available options are: __1__. matching-options-list=Matching options: __1__. matching-actions-list=Matching actions: __1__. matching-group-list=Matching groups: add-player= - Adds the player to the given group. create-group= - Creates a new group with the given name, or the default name is used if no name is given. delete-group= - Deletes the given group. edit-group= - Enables or disables the given action for the given group. get-player-group= - Gets the group the given player is part of (if any). groups=- Lists all groups. remove-player= - Removes the player from the given group. rename-group= - Renames the given group to the new name. reset=- Resets all permissions to the default state. [permissions-command-output] player-is-not-in-any-group=__1__ isn't in any group. player-is-in-group=__1__ is in the __2__ group. created-group=Created the __1__ group. unable-to-create-group=Unable to create group. you-can-not-delete-the-default-group=You cannot delete the default permission group. deleted-group=Deleted permission group: __1__. player-is-already-in-group=__1__ is already in the group __2__. added-player-to-group=__1__ added to the group __2__. player-removed-from-group=__1__ removed from the group __2__. player-is-not-in-group=__1__ isn't in the group __2__. renamed-group=Renamed permission group: __1__ to __2__. unknown-action=Unknown input action: __1__. action-set-to=__1__ set to __2__. unknown-action-value=Unknown value: __1__ - Expected true or false. you-can-not-create-groups=You do not have permission to create permission groups. you-can-not-delete-groups=You do not have permission to delete permission groups. you-can-not-edit-groups=You do not have permission to edit permission groups. unknown-group=Unknown group: __1__. unknown-player=Unknown player: __1__. reset-complete=Permissions reset to default. [command-output] player-list=Players (__1__): player-list-online=Online players (__1__): player=player whisper=whisper shout=shout player-muted=__1__ has been muted by __2__. player-already-muted=__1__ is already muted. player-unmuted=__1__ has been unmuted by __2__. player-isnt-muted=__1__ isn't muted. player-ignored=__1__ ignored. player-unignored=__1__ unignored. alert-muted=Alert type __1__ has been muted. alert-already-muted=Alert type __1__ is already muted. alert-unmuted=Alert type __1__ has been unmuted. alert-isnt-muted=Alert type __1__ isn't muted. alert-disabled=Alert type __1__ has been disabled. alert-already-disabled=Alert type __1__ is already disabled. alert-enabled=Alert type __1__ has been enabled. alert-isnt-disabled=Alert type __1__ isn't disabled. programmable-speaker-muted-local=Programmable Speaker global sounds muted on local client. programmable-speaker-muted-everyone=Programmable Speaker global sounds muted for everyone on the server. programmable-speaker-unmuted-local=Programmable Speaker global sounds unmuted on local client. programmable-speaker-unmuted-everyone=Programmable Speaker global sounds unmuted for everyone on the server. parameters-require-admin=Cannot run command with these parameters: you are not admin. players-on-whitelist=Whitelisted players: __1__ players-on-banlist=Banned players: __1__ whitelist-empty=The whitelist is empty. banlist-empty=The banlist is empty. whitelist-already-empty=The whitelist is already empty. banlist-already-empty=The banlist is already empty. whitelist-cleared=The whitelist has been cleared and disabled. banlist-cleared=The banlist has been cleared. whitelist-clear-is-admin-only=Only admins can use whitelist clear. banlist-clear-is-admin-only=Only admins can use banlist clear. whitelist-add-is-admin-only=Only admins can use whitelist add. banlist-add-is-admin-only=Only admins can use banlist add. whitelist-remove-is-admin-only=Only admins can use whitelist remove. banlist-remove-is-admin-only=Only admins can use banlist remove. player-is-on-whitelist=__1__ is whitelisted. player-is-on-banlist=__1__ is banned. player-is-not-on-whitelist=__1__ is not whitelisted. player-is-not-on-banlist=__1__ is not banned. player-already-on-whitelist=__1__ is already whitelisted. player-already-on-banlist=__1__ is already banned. player-was-not-on-whitelist=__1__ wasn't in the whitelist. player-was-not-on-banlist=__1__ wasn't banned. player-added-to-whitelist=Added __1__ to the whitelist. player-added-to-banlist=Added __1__ to the banlist. player-was-removed-from-whitelist=Removed __1__ from the whitelist. player-was-removed-from-banlist=Unbanned __1__. permission-groups-list=All permission groups: __1__. permission-action-list=All actions: __1__. cant-delete-blueprint-library-player-is-connected=Cannot delete the blueprint library storage for a connected player. player-blueprint-library-deleted=Deleted blueprint library for __1__. player-blueprint-library-not-found=__1__ did not have any stored blueprints. no-blueprint-libraries-to-delete=No blueprint library storages to delete. deleted-blueprint-library-for-players=Deleted blueprint library storage for players: action-logging-enabled=Action logging enabled. action-logging-disabled=Action logging disabled. [gui-server-config] title=Server configuration save=Save cancel=Cancel [gui-player-management] title=Player management cant-use-not-in-multiplayer-game=This GUI can only be used in a multiplayer game. online-players=__1__ out of __2__ players are online add-player=Add player manage-permissions=Manage permissions show-online-only=Show online only name=Name last-online=Last online time-ago=__1__ ago admin=Admin muted=Muted banned=Banned whitelisted=Whitelisted operations=Operations manage=Manage permission-group=Permission group kick=Kick ban=Ban unban=Unban promote=Promote demote=Demote purge=Purge mute=Mute unmute=Unmute whitelist=Whitelist unwhitelist=Un-whitelist delete-player=Delete manage-player=Manage __1__ cant-kick-not-online=Only connected players can be kicked. cant-whitelist-disabled=Whitelist must be enabled on the server before players can be whitelisted. cant-delete-yourself=You cannot delete yourself. cant-kick-yourself=You cannot kick yourself. cant-ban-yourself=You cannot ban yourself. delete-player-tooltip=Removes and deletes the player from the server. now=now never=never [gui-permissions] enable-all=Enable all disable-all=Disable all group-permissions-title=Group permissions do-you-really-want-to-revoke-your-permissions-to-edit=You're about to remove your ability to edit permissions. Do you really want to do this? you-can-not-delete-the-default-group=You cannot delete the default group. delete-selected-group=Delete selected group edit-selected-group=Edit selected group add-group=Add group clone-group=Clone group add-player-to-group=Add player to group remove-player-from-group=Remove player from group title=Permissions players-in-group=Players in group show-players-in-other-groups=Show players in other groups import-permissions=Import permissions export=Export import=Import permissions-string=Permission string import-failed=Import failed: __1__ group-ids-exhausted=Maximum number of groups reached. multiple-default-groups-found=Multiple default groups found. no-default-group-found=No default group found. [controls] move-up=Move up move-right=Move right move-down=Move down move-left=Move left shoot-enemy=Shoot enemy shoot-selected=Shoot selected open-character-gui=Open character screen open-technology-gui=Toggle technology screen rotate=Rotate reverse-rotate=Reverse rotate pick-items=Pick up items on the ground close-gui=Close window cycle-blueprint-forwards=Blueprint book next cycle-blueprint-backwards=Blueprint book previous cycle-clipboard-forwards=Next clipboard cycle-clipboard-backwards=Previous clipboard zoom-in=Zoom in zoom-out=Zoom out alt-zoom-in=Zoom into world alt-zoom-out=Zoom out of world toggle-menu=Toggle menu production-statistics=Toggle production statistics kill-statistics=Toggle kill statistics toggle-map=Toggle world map toggle-driving=Enter/leave vehicle clean-cursor=Clear cursor smart-pipette=Pipette tool mine=Mine select-for-blueprint=Select for blueprint select-for-cancel-deconstruct=Select for deconstruction cancellation reverse-select=Reverse select build=Build copy-entity-settings=Copy entity settings paste-entity-settings=Paste entity settings copy=Copy cut=Cut paste=Paste undo=Undo remove-pole-cables=Remove pole cables build-ghost=Build ghost build-with-obstacle-avoidance=Build with obstacle avoidance open-gui=Open object's GUI drop-cursor=Drop item pick-item=Pick up/drop item stack cursor-split=Cursor split stack-transfer=Stack transfer stack-split=Stack split inventory-transfer=Inventory transfer fast-entity-transfer=Fast entity transfer inventory-split=Inventory split fast-entity-split=Fast entity split craft=Craft 1 craft-5=Craft 5 craft-all=Craft all cancel-craft=Cancel crafting 1 cancel-craft-5=Cancel crafting 5 cancel-craft-all=Cancel crafting all quick-bar-button-1=Shortcut 1 quick-bar-button-2=Shortcut 2 quick-bar-button-3=Shortcut 3 quick-bar-button-4=Shortcut 4 quick-bar-button-5=Shortcut 5 quick-bar-button-6=Shortcut 6 quick-bar-button-7=Shortcut 7 quick-bar-button-8=Shortcut 8 quick-bar-button-9=Shortcut 9 quick-bar-button-10=Shortcut 10 quick-bar-button-1-secondary=Secondary shortcut 1 quick-bar-button-2-secondary=Secondary shortcut 2 quick-bar-button-3-secondary=Secondary shortcut 3 quick-bar-button-4-secondary=Secondary shortcut 4 quick-bar-button-5-secondary=Secondary shortcut 5 quick-bar-button-6-secondary=Secondary shortcut 6 quick-bar-button-7-secondary=Secondary shortcut 7 quick-bar-button-8-secondary=Secondary shortcut 8 quick-bar-button-9-secondary=Secondary shortcut 9 quick-bar-button-10-secondary=Secondary shortcut 10 action-bar-select-page-1=Select quickbar 1 action-bar-select-page-2=Select quickbar 2 action-bar-select-page-3=Select quickbar 3 action-bar-select-page-4=Select quickbar 4 action-bar-select-page-5=Select quickbar 5 action-bar-select-page-6=Select quickbar 6 action-bar-select-page-7=Select quickbar 7 action-bar-select-page-8=Select quickbar 8 action-bar-select-page-9=Select quickbar 9 action-bar-select-page-10=Select quickbar 10 rotate-active-quick-bars=Rotate active quickbars next-active-quick-bar=Next active quickbar previous-active-quick-bar=Previous active quickbar toggle-filter=Toggle filter show-info=Toggle "Alt-mode" next-weapon=Next weapon activate-tooltip=Activate tooltip confirm-message=Confirm message connect-train=Connect train disconnect-train=Disconnect train editor-clone-item=Clone item editor-delete-item=Delete item editor-next-variation=Next variation editor-previous-variation=Previous variation editor-toggle-pause=Toggle entity paused editor-tick-once=Tick once pause-game=Pause game editor-speed-up=Increase game speed editor-speed-down=Decrease game speed editor-reset-speed=Reset game speed to 1 editor-set-clone-brush-source=Set clone brush source editor-set-clone-brush-destination=Set clone brush destination editor-switch-to-surface=Switch to surface # editor-remove-scripting-object=Remove scripting object open-item=Open item's GUI add-station-modifier=Add stop modifier temporary-station-modifier=Temporary stop modifier toggle-console=Toggle chat (and Lua console) drag-map=Drag map place-tag=Place a tag on the map place-ping=Ping a map location place-in-chat=Place a tag in chat larger-terrain-building-area=Larger tile building area smaller-terrain-building-area=Smaller tile building area not-set=Not set unknown=Unknown focus-search=Focus search previous-technology=Select previous technology previous-mod=Select previous mod logistic-networks=Toggle logistic networks toggle-blueprint-library=Toggle blueprint library debug-toggle-atlas-gui=Toggle atlas GUI debug-toggle-debug-settings=Toggle debug settings GUI debug-toggle-basic=Toggle basic debug debug-reset-zoom=Reset zoom level debug-reset-zoom-2x=Set zoom level to 2x toggle-tips-and-tricks=Toggle tips and tricks controller-gui-crafting-tab=Open character crafting controller-gui-logistics-tab=Open character logistics controller-gui-character-tab=Open character info toggle-gui-debug=Toggle GUI debug toggle-gui-style-view=Toggle GUI style view toggle-gui-shadows=Toggle GUI shadows toggle-gui-glows=Toggle GUI glows open-prototypes-gui=Open prototypes GUI open-prototype-explorer-gui=Open prototype explorer GUI increase-ui-scale=Increase UI scale decrease-ui-scale=Decrease UI scale reset-ui-scale=Reset UI scale to automatic [control-keys] mouse-button-1=Left mouse button mouse-button-2=Right mouse button mouse-button-3=Middle mouse button mouse-button-n=Mouse button __1__ ; See https://wiki.factorio.com/Tutorial:Localisation#Localising_alternate_input_names mouse-button-1-alt-1=Left-click mouse-button-1-alt-2=Left-clicking mouse-button-2-alt-1=Right-click mouse-button-2-alt-2=Right-clicking mouse-button-3-alt-1=Middle-click mouse-button-3-alt-2=Middle-clicking mouse-button-n-alt-1=Press __1__ mouse-button-n-alt-2=Pressing __1__ mouse-wheel-up=Mouse wheel up mouse-wheel-down=Mouse wheel down mouse-wheel-left=Mouse wheel left mouse-wheel-right=Mouse wheel right enter=Enter escape=Escape backspace=Backspace tab=Tab spacebar=Spacebar capslock=Caps Lock print-screen=Print Screen scroll-lock=Scroll Lock pause=Pause insert=Insert home=Home page-up=Page Up delete=Delete end=End page-down=Page Down right=Right left=Left down=Down up=Up num-lock=Num Lock numpad-slash=Numpad / numpad-star=Numpad * numpad-minus=Numpad - numpad-plus=Numpad + numpad-enter=Numpad Enter numpad-1=Numpad 1 numpad-2=Numpad 2 numpad-3=Numpad 3 numpad-4=Numpad 4 numpad-5=Numpad 5 numpad-6=Numpad 6 numpad-7=Numpad 7 numpad-8=Numpad 8 numpad-9=Numpad 9 numpad-0=Numpad 0 numpad-decimal-separator=Numpad . numpad-equals=Numpad = power=Power menu=Menu mute=Mute volume-up=Volume Up volume-down=Volume Down sysrq=SysRq left-control=Left Control left-shift=Left Shift left-alt=Left Alt left-super=Left Super left-command=Left Command left-windows=Left Windows right-control=Right Control right-shift=Right Shift right-alt=Right Alt right-super=Right Super right-command=Right Command right-windows=Right Windows audio-next=Audio Next audio-prev=Audio Previous audio-stop=Audio Stop audio-play=Audio Play audio-mute=Audio Mute mail=Mail calculator=Calculator ac-search=AC Search ac-home=AC Home ac-back=AC Back ac-forward=AC Forward ac-stop=AC Stop ac-refresh=AC Refresh ac-bookmarks=AC Bookmarks brightness-down=Brightness Down brightness-up=Brightness Up eject=Eject sleep=Sleep control=Control shift=Shift alt=Alt command=Command [controls-description] rotate=Rotates the item held in the cursor or the selected entity clockwise. reverse-rotate=Rotates the item held in the cursor or the selected entity counterclockwise. shoot-enemy=Shoots at the enemy nearest to the cursor, or for some weapons shoots at the location of the cursor. shoot-selected=Shoots at whatever you have selected, or for some weapons shoots at the location of the cursor. cycle-blueprint-forwards=When holding a blueprint book in the cursor, cycles the active blueprint to the next available blueprint. cycle-blueprint-backwards=When holding a blueprint book in the cursor, cycles the active blueprint to the previous available blueprint. toggle-driving=Enters or exits the vehicle you're standing next to or driving. clean-cursor=Returns the item in the cursor stack to the player's inventory. Also cancels wire placement and rail planning. smart-pipette=Picks items from your inventory used to build the currently selected entity and places them in your cursor. For resources it will select the fastest available mining drill. copy-entity-settings=Copies settings from the selected entity. Note that for pasting to work, the source entity must still exist. paste-entity-settings=Pastes settings from the previously copied entity. remove-pole-cables=Removes wires from the selected electric pole, starting with electric wires and then circuit network wires. cursor-split=Moves half of the selected inventory slot into the cursor if empty. Places a single item from the cursor stack into the selected inventory slot when holding an item. stack-transfer=Transfers the selected stack to the other inventory. stack-split=Transfers half of the selected stack to the other inventory. inventory-transfer=Transfers all of the selected stack type to the other inventory. If an empty slot is clicked, all items are transferred. fast-entity-transfer=Transfers the held stack into the selected entity, or takes anything the entity has and transfers it to your inventory if the cursor is empty. inventory-split=Transfers half of all of the stacks (rounded up) of the selected stack type to the other inventory. If an empty slot is clicked, half of all stacks are transferred. fast-entity-split=Transfers half of the held stack into the selected entity, or takes half of anything the entity has and transfers it to your inventory if the cursor is empty. toggle-filter=Creates/removes a filter for the selected inventory slot. Only the selected item type can be placed in the filtered slot. craft=Usable only in the recipe GUI. Crafts 1 of a given recipe. craft-5=Usable only in the recipe GUI. Crafts 5 of a given recipe. craft-all=Usable only in the recipe GUI. Crafts as many as possible of a given recipe. cancel-craft=Usable only in the crafting queue. cancel-craft-5=Usable only in the crafting queue. cancel-craft-all=Usable only in the crafting queue. next-weapon=Cycles to the next equipped weapon. connect-train=Connects the selected train or the train you're driving to any adjacent trains. disconnect-train=Disconnects the selected rolling stock or the rolling stock you are in from the rest of the train. larger-terrain-building-area=Increases the size of the placement area for tiles. smaller-terrain-building-area=Decreases the size of the placement area for tiles. show-info=Toggles showing additional information about built entities such as recipes in assembling machines and container contents. alt-zoom-in=Usable only on the map. Zoom with ability to zoom in to world view from map view. alt-zoom-out=Usable only on the map. Zoom with ability to zoom out to map view from world view. next-active-quick-bar=Selects the next quickbar for the top quickbar. previous-active-quick-bar=Selects the previous quickbar for the top quickbar. build-with-obstacle-avoidance=Usable only for rail building. This is the same as ghost build mode, but trees, rocks, and cliffs are avoided. drop-cursor=Drop one item of what you are holding on the ground, on a belt, or into a machine. select-for-blueprint=Select the entities for blueprinting, upgrading, or deconstruction. select-for-cancel-deconstruct=Select to cancel upgrading or deconstruction. add-station-modifier=Usable only in the locomotive GUI. Hold this modifier while clicking a stop in the locomotive GUI minimap to add it to the schedule. temporary-station-modifier=Usable only in the locomotive GUI. Hold this modifier while clicking in the locomotive GUI minimap to quickly go to that location by adding a temporary stop to the schedule. place-tag=Usable only on the map. Places an icon and/or text on the map. place-in-chat=Usable only when the chat is open. Places a chat link to the selected item, recipe, map location, stop, or train. place-ping=Quickly create a map ping at the selected location and link to it in the chat. copy=Select an area of entities to be copied. cut=Select an area of entities to be copied and marked for deconstruction. paste=Pastes the last copied entities. undo=Undo some actions such as manual entity building/removal, placing of blueprints, and usage of the deconstruction planner. cycle-clipboard-forwards=Cycles the clipboard history while holding the paste tool. cycle-clipboard-backwards=Cycles the clipboard history while holding the paste tool. activate-tooltip=Shows the tooltip when the tooltip delay is set to a large value or "Never". previous-technology=Usable only on the technology screen. Selects the technology you previously selected. previous-mod=Usable only in the mods GUI. Selects the mod you previously selected. editor-switch-to-surface=Switches to the surface number pressed in combination with this hotkey: __CONTROL__editor-switch-to-surface__ + 3 -> switches to surface 3. reverse-select=Activates Downgrade mode with the upgrade planner. [tooltip-category] consumes=Consumes stores=Stores generates=Generates electricity=electricity equipment-grid-electricity=equipment grid electricity burnable-fuel=fuel fluid=fluid heat=heat vehicle=Vehicle train=Train personal-weapon=Personal weapons vehicle-weapons=Vehicle weapons turret=Turret equipment-grid=Equipment grid placed-in-equipment-grid=Placed in equipment grid effect=Effect thrown=Thrown player-armor=Armor debug=Debug [description] damage=Damage no-ammo=No ammo shooting-speed=Shooting speed fluids=Fluids damage-bonus=Damage bonus speed=Speed max-speed=Max speed weight=Weight area-of-effect-size=Area of effect size cluster-trigger=Cluster size destroys-cliffs=Destroys cliffs duration=Duration lifetime=Lifetime creates-number-entities-key=Creates creates-number-entities-value=__1__ x __2__ applies-effect=Applies effect robot-lifetime=Robot lifetime piercing-power=Piercing Power crafting-speed=Crafting speed storage-size=Storage size storage=Storage health=Health max-health=Max. health mining-speed=Mining speed mining-area=Mining area expected-resources=Expected resources repair-speed=Repair speed amount=Amount required-fluid=Requires required-fluid-per-ore=__1__ __2__ per mining operation required-fluid-per-ore-generic=__1__ per mining operation power-output=Power output power-output-bonus=__1__ (__2__) power-output-neighbour-bonus=__1__ (__2__ neighbour bonus) available-power=Available power mining-time=Mining time max-energy-consumption=Max. consumption min-energy-consumption=Min. consumption maximum-power-output=Max. output constant-energy-consumption=Constant consumption energy-consumption=Consumption fluid-consumption=Consumption fluid-output=Output heat-output=Output moving-energy-consumption=Moving consumption robot-recharge-rate=Robot recharge rate buffer-recharge-rate=Internal buffer recharge rate force=Force minimum-temperature=Min. temperature maximum-temperature=Max. temperature ammo=Ammo magazine-size=Magazine size range=Range min-range=Minimum range automatic-range=Automatic range manual-range=Manual range projectile-range=Projectile range fuel-value=Fuel value fuel-acceleration=Vehicle acceleration fuel-top-speed=Vehicle top speed fuel-pollution=Fuel pollution recipe-pollution=Recipe pollution durability-key=Durability durability-value=__1__/__2__ science-pack-remaining-amount-key=Remaining science-pack-remaining-amount-value=__3__% name=Name signals=Signals num-available-robots=Number of available robots logistic-robots=Logistic construction-robots=Construction logistic-request-tooltip-satisfaction=Satisfaction logistic-request-tooltip-on-the-way=On the way logistic-request-tooltip-logistic-storage=Logistic storage input-signals=Input signals output-signals=Output signals incoming-block=Incoming block outgoing-block=Outgoing block no-block=No block segments=Segments logistic-chest-filters=Filters logistic-chest-targeted-items-deliver=Deliver logistic-chest-targeted-items-pickup=Pick up recipe=Recipe made-in=Made in ingredients=Ingredients crafting-time=Crafting time products=Products total-raw=Total raw total-raw-too-complex-to-calculate=Too complex to calculate wire-reach=Wire reach supply-area=Supply area construction-area=Construction area energy=Energy energy-capacity=Energy capacity input-flow-limit=Max input output-flow-limit=Max output logistic-chest-storage-counts=Logistic system storage consumption-bonus=Energy consumption pollution-bonus=Pollution speed-bonus=Speed productivity-bonus=Productivity productivity-bonus-limit=-0% = limit pollution=Pollution module-bonus-limit=limit num-effect-receivers=Number of effect receivers num-effect-sources=Number of effect sources effectivity=Efficiency effect-distribution-efficiency=Distribution efficiency shield=Shield hitpoints energy-to-recharge-one-shield=Energy per hitpoint energy-per-shot=Energy per shot energy-per-use=Energy per use recharge-speed=Recharge speed hitpoints=__1__ __plural_for_parameter_1_{1=hitpoint|rest=hitpoints}__ batteries=Batteries battery-capacity=Battery capacity shields=Shields shield-capacity=Shield capacity solar-panel-power=Solar panel power grid-size=Equipment grid size inventory-size-bonus=Inventory size bonus movement-speed-bonus=Movement bonus kills=Kills train-kills=Train kills damage-dealt=Damage dealt armor=Armor resistances=Resistances total-followers=Total followers followers=Followers electricity=Electricity sector-scanning-progress=Sector scanning progress temperature=Temperature fluid-temperature=__1__ temperature yield=Yield pumping-speed=Pumping speed dimensions=Dimensions next-stop=Next station train-circuit-network-id=Train ID cargo-contents=Cargo contents fluid-contents=Fluid contents contents=Contents fuel-inventory-contents=Fuel ammo-inventory-contents=Ammo walking-speed=Walking speed builds=Used to build __1__. used-to-mine-paths=It can also be used to deconstruct any kind of built tiles. personal-roboport-max-robot-count=Robot limit robot-charging-stations=Charging stations personal-roboport-summary=Roboport personal-roboport-max-robots=Max. robots personal-roboport-charging-spots=Charging spots personal-roboport-construction-area=Construction area last-user=Last user players-killed=Players killed neighbour-bonus=Neighbor bonus products-finished=Products finished maximum-length=Max. length belt-speed=Belt speed belt-items=Items accepted-equipment=Accepted equipment placed-in-grid=Placed in fluid-capacity=Storage volume can-filter-items=Can filter items. rotation-speed=Rotation speed hand-stack-size=Hand stack size fuel-acceleration-modifier=Acceleration fuel-speed-modifier=Top speed spent-result=Spent result character-movement-speed-modifier=Movement speed vehicle-speed-modifier=Vehicle speed acceleration-power=Acceleration power rocket-launch-products=Rocket launch products rocket-parts=Rocket parts logistics-connection-distance=Logistic connection distance market-item-price=Price ammo-consumption-modifier=Ammo consumption modifier status=Status cargo-capacity=Cargo capacity recipe-not-researched-and-hidden=(not researched, hidden) recipe-not-researched=(not researched) recipe-hidden=(hidden) variation=Variation variation-value=__1__ (__2__ total) tile-size=Size decorative-type=Type decorative-type-decorative=Decorative decorative-type-decal=Decal values-for-evolution-factor=Contribution to nearby attacks at current evolution factor (__1__) pollution-to-join-attack=Consumes __1__ pollution base-productivity=Base productivity research-speed=Research speed shooting-speed-modifier=Shooting speed modifier range-modifier=Range modifier logistic-request=Logistic request infinity-filter=Infinity filter infinity-mode=Infinity mode logistic-item=Logistic item of=__1__ of __2__ probability=Probability chain-shooting-speed=Chain shooting speed [entity-status] working=Working no-power=No power no-fuel=No fuel no-recipe=No recipe no-input-fluid=No input fluid no-research-in-progress=No research in progress no-minable-resources=No minable resources low-input-fluid=Low input fluid low-power=Low power disabled-by-control-behavior=Disabled by control behavior disabled-by-script=Disabled by script fluid-ingredient-shortage=Fluid ingredient shortage fluid-production-overload=Fluid production overload item-ingredient-shortage=Item ingredient shortage item-production-overload=Item production overload marked-for-deconstruction=Marked for deconstruction missing-required-fluid=Missing required fluid missing-science-packs=Missing science packs waiting-for-source-items=Waiting for source items waiting-for-space-in-destination=Waiting for space in destination waiting-to-launch-rocket=Waiting to launch rocket [spidertron-status] connection=Connection connected-to=Connected to __1__ not-connected=Not connected idle=Idle shooting=Shooting moving=Moving (__1__) [description-rail] segment=Segment block=Block trains-in-block=Trains in block segment-position=Segment position front-rail=Front rail back-rail=Back rail none=none [gui-crafting-queue] expand=Expand collapse=Collapse [gui-auth-server] json-parse-error=Couldn't parse the response from the auth server. This seems to be an internal server error. failed-to-reach-server-error=Failed to reach auth server. Code: __1__. Error: __2__. unknown-error=Server returned error: __1__ username-too-short=Given username is too short (min. 2 characters). username-too-long=Given username is too long (max. 30 characters). username-invalid-characters=Invalid characters in given username. Please use only alphanumeric characters and .- username-taken=Given username is already registered. Please choose a different one, or log in if it is yours. steam-ticket-verification-failed=Verifying Steam user ticket failed. Please ensure you're logged into Steam and try again. steam-id-already-registered=Your Steam account is already linked to an existing Factorio.com account. Please log in using your Factorio account instead. steam-id-doesnt-own-factorio=Your Steam account does not own Factorio. Please buy the game in order to create an account. login-failed=Given username or email and password do not match any account. login-failed-steam-only=The given Factorio.com account is a Steam-only account. Please log in with Steam or visit __1__ to set a password. invalid-characters-in-username=Your username contains invalid characters. Please visit __1__ in your web browser and choose a new username. login-insufficient-membership=Your account doesn't own the game. Please buy it to log in. steam-id-timeout=Failed to verify Factorio ownership because the connection to Steam timed out. Please try again. login-unlinked=Your Steam account does not seem to own the game any longer, therefore we have unlinked it from your Factorio account. You can link your Factorio account to a Steam account that owns the game to restore your membership. [gui-side-menu] blueprint-library=Blueprint library (__CONTROL__toggle-blueprint-library__) production-statistics=Production statistics (__CONTROL__production-statistics__) bonuses=Bonuses map=Map (__CONTROL__toggle-map__) tutorials=Tutorials trains=Trains achievements=Achievements [gui-map-view-settings] show-logistic-network=Logistic networks show-electric-network=Electric networks show-turret-range=Turret coverage show-pollution=Pollution show-map-stop=Train stop names show-player-names=Player names [gui-map-generator] title=Map generator resources-tab-title=Resources terrain-tab-title=Terrain enemy-tab-title=Enemy advanced-tab-title=Advanced moisture=Moisture temperature=Temperature aux=Terrain type moisture-description=Controls the distribution of grass versus desert. A higher bias generates more grass. aux-description=Controls the distribution of red desert versus sand. A higher bias generates more red desert. bias=Bias custom=[modified] reset-preset=Reset to preset default frequency=Frequency scale=Scale coverage=Coverage size=Size richness=Richness terrain-bias-description=Constant offset to apply. terrain-scale-description=Overall scale of features and the space between them. terrain-coverage-description=How much the map is covered with this feature. cliff-frequency=Frequency cliff-frequency-description=The number of cliffs. cliff-continuity=Continuity cliff-continuity-description=The length of unbroken cliff segments. resource-frequency-description=The number of resource patches. resource-size-description=The area of each resource patch. resource-richness-description=The amount of resources per tile within resource patches. enemy-frequency-description=The number of enemy bases. enemy-size-description=The size of each enemy base. import-exchange-string-tt=Import map exchange string export-exchange-string-tt=Export map exchange string (stores the map settings and can be shared) exchange-string-instructions=Input a map exchange string to load settings from. error-importing-exchange-string=Failed to import map exchange string. map-size-group-tile=Map map-width=Width map-height=Height map-seed=Seed map-type=Map type randomize-map-seed=Random seed map-width-simple=Map width map-height-simple=Map height map-seed-simple=Seed invalid-value-for-field=Invalid value for "__1__" field. Permitted values are __2__ to __3__. play=Play next=Next water=Water island-size=Island size cliffs=Cliffs enemy-base=Enemy base starting-area-size=Starting area size starting-area-size-description=The size of the area without enemy bases around the player. peaceful-mode-checkbox=Peaceful mode enable-replay=Record replay information enable-replay-description=Record replay information for this save file so it can be watched back. Increases save file size and saving times. difficulty=Difficulty price-multiplier=Price multiplier enabled=Enabled pollution-diffusion-ratio=Diffusion ratio pollution-absorption-modifier=Absorption modifier enemy-attack-pollution-consumption-modifier=Attack cost modifier minimum-pollution-to-damage-trees=Minimum to damage trees pollution-absorbed-per-tree-damaged=Absorbed per damaged tree evolution-time-factor=Time factor evolution-destroy-factor=Destroy factor evolution-pollution-factor=Pollution factor enemy-expansion-group-tile=Enemy expansion enemy-expansion-maximum-expansion-distance=Maximum expansion distance enemy-expansion-minimum-expansion-group-size=Minimum group size enemy-expansion-maximum-expansion-group-size=Maximum group size enemy-expansion-minimum-expansion-cooldown=Minimum cooldown enemy-expansion-maximum-expansion-cooldown=Maximum cooldown enemy-expansion-minutes=min pollution-diffusion-ratio-description=The amount of pollution diffused into neighboring chunks per second. pollution-absorption-modifier-description=Modifier of how much pollution is absorbed by trees and tiles. enemy-attack-pollution-consumption-modifier-description=Modifier of how much pollution is consumed to send a biter to attack. minimum-pollution-to-damage-trees-description=Trees have 4 different progressive stages toward being destroyed by pollution. Any pollution above this amount starts the process of moving a tree toward a more damaged stage. pollution-absorbed-per-tree-damaged-description=Trees have 4 different progressive stages toward being destroyed by pollution. This value specifies how much pollution is absorbed when moving to a more damaged stage. evolution-time-factor-description=Controls how fast evolution increases over time. evolution-destroy-factor-description=Controls how fast evolution increases due to destroying enemy spawners. evolution-pollution-factor-description=Controls how fast evolution increases due to producing pollution. enemy-expansion-maximum-expansion-distance-description=The maximum distance enemies will look to expand from other enemy bases. enemy-expansion-minimum-expansion-group-size-description=The minimum size of an enemy expansion party modified by the current evolution level. enemy-expansion-maximum-expansion-group-size-description=The maximum size of an enemy expansion party modified by the current evolution level. enemy-expansion-minimum-expansion-cooldown-description=The minimum time between enemy expansions being sent out. enemy-expansion-maximum-expansion-cooldown-description=The maximum time between enemy expansions being sent out. recipes-difficulty-group-tile=Recipes technology-difficulty-group-tile=Technology terrain-generators-group-title=Generators pollution=Pollution evolution=Evolution show-preview=Preview hide-preview=Close preview show-preview-warning=Spoiler Alert: Do not show the preview if you want to explore the map on your own. preview-auto-update=Auto-refresh preview-auto-update-tt=Automatically refresh the preview on any change to the settings. preview-error=Error generating preview research-queue-availability=Research queue availability research-queue-availability-always=Always research-queue-availability-after-victory=After the game is finished research-queue-availability-never=Never reset-to-preset=Reset __1__ __plural_for_parameter_1_{1=option|rest=options}__ to preset __plural_for_parameter_1_{1=default|rest=defaults}__ reset-to-preset-disabled=All options have preset values. [gui-trains] title=Trains no-trains=There are no trains. manual-mode=Manual mode open-train=Open train menu [gui-bonus] title=Bonuses damage-bonus=Damage shooting-speed-bonus=Shooting speed character-logistic-slots=Logistic request slots character-logistic-trash-slots=Logistic trash slots maximum-following-robots-count=Follower robot count worker-robot-speed=Movement speed worker-robot-storage=Cargo capacity laboratory-speed=Research speed laboratory-productivity=Research productivity stack-inserter-capacity-bonus=Stack inserter capacity inserter-stack-size-bonus=Inserter capacity turret-damage-bonus-description=(Stacks with ammo bonuses) mining-drill-productivity-bonus=Mining productivity train-braking-force-bonus=Train braking force no-bonuses=No bonuses researched yet. worker-robot-battery=Battery size character-health-bonus=Health character-inventory-slots-bonus=Bonus inventory slots character-build-distance=Build distance character-reach-distance=Reach distance character-resource-reach-distance=Resource reach distance character-item-pickup-distance=Item pickup distance character-item-drop-distance=Item drop distance character-loot-pickup-distance=Loot pickup distance character-running-speed=Walking speed character-crafting-speed=Crafting speed character-mining-speed=Mining speed follower-robot-lifetime=Lifetime artillery-range=Artillery range [gui-achievements] title=Achievements modded-game=The game is modded. Achievements are separate from the vanilla version of the game. unlocked-count=Earned __1__ of __2__ track=Start tracking untrack=Stop tracking not-in-game-long-enough=You need to play more than __1__% of the game's total runtime to be able to get achievements. The game lasted __2__, but you have spent only __3__ in the game. [gui-tutorials] title=Tutorials cannot-play-tutorial-in-multiplayer=It is not possible to launch a tutorial in multiplayer. tutorial-notice-title=Suggested tutorial tutorial-notice-label=Click here to open a list of tutorials. play-tutorial=Play tutorial tutorial-description=Mini-tutorials are short, interactive scenarios that teach some of the more advanced game mechanics. When you start a tutorial, the main game will pause until the tutorial is over. no-tutorials-available-description=There are no mini-tutorials suitable for you at the moment. Check here again after you research more technologies. tutorial-dependencies-header=This tutorial assumes you understand: tutorial-is-locked=This tutorial will be unlocked later in the game. [frequency] none=None [size] only-starting-area=If disabled: only in starting area none=None [richness] none=None [recipe-difficulty] normal=Normal expensive=Expensive [technology-difficulty] normal=Normal expensive=Expensive [gui-map-generator-errors] no-tiles-selected=At least one tile type has to be allowed. [gui-additional-entity-settings] title=__1__ extra settings entity-tag=Entity tag difficulty=Difficulty properties=Properties indestructible=Indestructible not-minable=Not minable not-rotatable=Not rotatable not-operable=Not operable to-be-looted=To be looted recipe-locked=Recipe locked apply-entity-tag=Apply tag apply-entity-health=Apply health corpse-expires=Corpse expires [gui-blueprint] new-blueprint=Set up new blueprint existing-blueprint=Blueprint item library-blueprint=Blueprint in the blueprint library library-blueprint-owned-by-other-player=Blueprint in the blueprint library owned by another player settings=Settings icon=Icon icon-tooltip=Here you can change what icons will represent this blueprint. filters=Filters components=Components components-tooltip=__CONTROL_STYLE_BEGIN__Right click__CONTROL_STYLE_END__ to remove all components of that type.\n__CONTROL_STYLE_BEGIN__Left click__CONTROL_STYLE_END__ to add all components of that type back. create-blueprint=Create blueprint commit-blueprint=Save blueprint close-blueprint=Close blueprint unnamed-blueprint=Unnamed blueprint snap-to-grid=Snap to grid grid-size=Grid size grid-size-tooltip=Dimensions of building repetition pattern when building by dragging. absolute-reference-point=Absolute reference point absolute-reference-point-tooltip=Allows the blueprint to snap to the global grid.\nThe reference point shifts the blueprint relative to the grid.\n__1__ to change the reference point in the preview. [gui] eula=EULA credits=Credits armor=Armor guns=Gun weapons=Weapons ammo=Ammo artillery-ammo=Artillery ammo fuel=Fuel resource=Resource not-available=N/A open-equipment-grid=Open equipment grid result=Result refresh=Refresh update=Update cancel=Back delete=Delete quit=Quit restart=Restart synchronize=Synchronize character=Character inventory=Inventory crafting=Crafting load=Load close=Close clear=Clear save=Save logistic-trash-slots=Logistic trash slots confirm-restart=Are you sure you want to restart? confirm-quit=The game is not saved. Are you sure you want to quit? confirmation=Confirmation notice=Notice owner=Owner set-filter=Set the filter set-amount=Set the amount mod-scenarios=Mod scenarios user-scenarios=User scenarios exit=Exit select-filter=Select filter not-connected=Not connected module=Module module-description=Modules add speed, reduce energy consumption, add a production bonus, etc. changelog=Changelog since-last-played=Since last played (__1__) version=Version: subversion=Sub-version: release-date=Release date: licenses=Licenses instruction-to-deconstruct=__1__ and drag to deconstruct. instruction-to-cancel-deconstruct=__1__ and drag to cancel deconstruction. instruction-to-upgrade=__1__ and drag to upgrade. instruction-to-cancel-upgrade=__1__ and drag to cancel upgrade orders. instruction-to-downgrade=__1__ and drag to downgrade. instruction-when-in-cursor=When in cursor instruction-to-select=__1__ and drag to select contents. instruction-to-alt-select=__1__ and drag to select and bypass the configuration window. instruction-to-cycle-blueprint-forwards=__1__ for next. instruction-to-cycle-blueprint-backards=__1__ for previous. instruction-to-open-item=__1__ to open. instruction-to-clear-item=__1__ to clear. instruction-to-destroy=__1__ to destroy. instruction-to-clear-quickbar-slot=__1__ to clear shortcut. instruction-to-clear-generic=__1__ to clear. instruction-to-build=__1__ to build. instruction-to-force-build=__1__ to force build. inventory-filter=Inventory filter set-inventory-bar-title=Limit part of the inventory so it cannot be filled by machines. blueprint-preview=Preview blueprint-preview-hint-generic=__CONTROL_STYLE_BEGIN__Right click __CONTROL_STYLE_END__ to remove, __CONTROL_STYLE_BEGIN__left click__CONTROL_STYLE_END__ to restore. blueprint-preview-hint-specific=__CONTROL_STYLE_BEGIN____1__ click __CONTROL_STYLE_END__to remove, __CONTROL_STYLE_BEGIN____2__ click__CONTROL_STYLE_END__ to restore. blueprint-preview-not-editable-hint-other-player=This blueprint cannot be altered as it is in another player's library. blueprint-preview-not-editable-hint-dummy-entities=This blueprint cannot be altered, its data is saved separately to allow restoration of modded content. blueprint-preview-not-editable-hint-preview=This blueprint cannot be altered as the contents have not been transferred to the game yet. blueprint-components=Components blueprint-select-replacement=Select replacement mouse-button-1=Left mouse-button-2=Right mouse-button-3=Middle mouse-button-n=Mouse __1__ total=Total delete-blueprint-record=Delete blueprint remove-blueprint-book-record=Delete blueprint book empty-blueprint-error=The blueprint is empty. blueprint-icons-empty-error=Blueprint has to have at least one icon. export-to-string=Export to string drop-blueprint-nothing-to-drop-error=No blueprint in cursor to drop. blueprint-access-error=Cannot modify another player's storage. blueprint-dummy-error=Cannot modify blueprint with unknown entity data. blueprint-not-present=The blueprint was moved away by another player. clear-blueprint=Clear blueprint destroy-blueprint=Destroy blueprint copy-this=Create copy of this reassign-blueprint=Select new contents for the blueprint. destroy-book=Destroy blueprint book destroy-deconstruction-planner=Destroy deconstruction planner destroy-upgrade-planner=Destroy __1__ upgrade-blueprint-tooltip=Upgrade items and entities in the blueprint. upgrade-blueprint-book-tooltip=Upgrade items and entities in all blueprints in this book. select-upgrade=Select upgrade blueprint-include-entities=Entities blueprint-include-tiles=Tiles blueprint-include-modules=Modules blueprint-include-fuel=Train fuel blueprint-include-station-names=Train stop names blueprint-include-trains=Trains blueprint-include-trains-tooltip=Include trains in the blueprint blueprint-not-available=Blueprint hasn't yet finished downloading from the library blueprint-player-not-available=Cannot transfer blueprint: player offline blueprint-shelf-not-synced=Player's blueprint storage not ready yet map-exchange-string=Map exchange string sync-mods-with-save=Sync mods with save loading-map=Loading map __1__ saving-map=Saving map __1__ converting-map=Converting map __1__ loading-new-map=Loading new map set=Set select-signal=Select a signal or-set-a-constant=Or set a constant constant-number=Constant number rocket-preparing=Preparing rocket-launch=Launch rocket-launch-started=Launched rocket-inventory-slot=Rocket cargo rocket-inventory-slot-description=You are expected to put the satellite here. rocket-result-inventory-slot=Results from launching the rocket reset=Reset search-with-focus=Search (__1__) search=Search any=Any yes=Yes no=No ok=OK confirm=Confirm reset-consumpiton-filters=Reset filters reset-production-filters=Reset filters all=All equipment-grid=Equipment grid enable-logistics-while-moving=Enable logistics while moving grid=Grid mining-fluid=Mining fluid copy=Copy transferring=Transferring queued=Queued for transfer mod-with-campaign-not-available=Mod with this campaign is not available. no-recipe-available=No recipe available no-recipes-found=No recipes found nothing-found=Nothing found on=On off=Off [gui-alert-tooltip] map-hint=See the map for more details. title=Alerts turret-fire=__1__ __plural_for_parameter_1_{1=turret is|rest=turrets are}__ engaged with the enemy. attack=__1__ __plural_for_parameter_1_{1=entity is|rest=entities are}__ being damaged. destroyed=__1__ __plural_for_parameter_1_{1=entity is|rest=entities are}__ destroyed. not-enough-repair-packs=__1__ __plural_for_parameter_1_{1=entity is|rest=entities are}__ missing repair packs. not-enough-construction-robots=__1__ __plural_for_parameter_1_{1=entity is|rest=entities are}__ missing construction robots. no-material-for-construction=__1__ __plural_for_parameter_1_{1=entity is|rest=entities are}__ missing the material for construction. no-storage=Not enough logistic network storage space available. train-out-of-fuel=Train out of fuel. [gui-goal-description] title=Objective info-visibility-button=Info [gui-logistic] title=Logistics title-request=Logistic request title-filter=Logistic filter set-request=Set request request-from-buffer-chests=Request from buffer chests trash=Auto-trash logistic-networks=Logistic networks items=Items members=Members network=Network cell=cell cells=cells count=Count logistics-and-trash=Personal logistics and auto-trash logistics-only=Personal logistics logistic-request-exists=Request for this item already exists auto-trash-request-exists=Request for this item already exists trash-only=Auto-trash filters trash-slots=Trash slots low-value-tooltip=Maximum amount. Items over this will automatically move into the trash slots. high-value-tooltip=Requested amount. Logistic robots will try to satisfy it from the network. infinite-amount-in-textfield=inf. [gui-character] character-options=Character options personal-roboport=Personal roboport exoskeleton=Exoskeleton personal-logistics-description=Turning off personal logistics will stop logistic robots from bringing requested items. It will also stop items from automatically being moved to the trash slots. Logistic robots will continue to empty the trash slots. [gui-infinity-container] title=Infinity filters at-least=At least at-most=At most exactly=Exactly remove-unfiltered-items=Remove unfiltered items at-least-tooltip=Keep at least this many items in the inventory - add missing. at-most-tooltip=Keep at most this many items in the inventory - remove extras. exactly-tooltip=Keep exactly this many items in the inventory - add or remove as needed. remove-unfiltered-items-tooltip=Remove items from the inventory that aren't part of the filters list. [gui-infinity-pipe] temperature=Temperature at-least-tooltip=Keep at least this percentage of fluid in the pipe - add missing. at-most-tooltip=Keep at most this percentage of fluid in the pipe - remove extra. exactly-tooltip=Keep exactly this percentage of fluid in the pipe - add or remove as needed. percent=% [gui-pipe] flush-this=Flush __1__ from this. flush-whole-system=Flush __1__ from entire fluid system. this-contents=__1__ contents: fluid-system-contents=Fluid system contents: [gui-train] add-station=+ Add station schedule=Schedule cargo=Fuel add-wait-condition=+ Add wait condition add-time-condition=Time passed add-full-condition=Full cargo add-empty-condition=Empty cargo add-robots-inactive-condition=Robots inactive add-item-count-condition=Item count add-circuit-condition=Circuit condition add-inactivity-condition=Inactivity add-fluid-count-condition=Fluid count automatic-mode=Automatic manual-mode=Manual toggle-station-names=Toggle stop names center-on-locomotive=Toggle centering on locomotive open-in-map=Open this location in the map color=Color passed=passed cargo-condition=Cargo fluid=Fluid circuit=Circuit of-inactivity=of inactivity locomotive-doesnt-need-energy=Locomotive doesn't need energy. locomotive-is-out-of-reach=Locomotive is out of reach. temporary=Temporary: __1__ adding-temporary=Adding temporary invalid=Invalid station-not-present=No stops with this name exist. stations-disabled=__plural_for_parameter_1_{1=Stop is|2=Both stops are|rest=All __1__ stops are}__ disabled. stations-not-accessible=__plural_for_parameter_1_{0=No stop is accessible|1=Stop is inaccessible|2=Both stops are inaccessible|rest=All __1__ stops are inaccessible}__ from current position. station-partially-accessible=Only __1__ out of __2__ stops __plural_for_parameter_1_{1=is|rest=are}__ accessible. too-far-from-rail=No rail nearby no-path-to-destination=No path to destination interaction=__CONTROL__temporary-station-modifier__ __CONTROL_STYLE_BEGIN__+ click__CONTROL_STYLE_END__ to insert a temporary stop. __CONTROL__add-station-modifier__ __CONTROL_STYLE_BEGIN__+ click__CONTROL_STYLE_END__ to add the selected stop to the schedule. [gui-train-stop] trains-with-this-stop=Trains with this stop rename-stop=Rename stop no-trains=There are no trains with this stop. [gui-train-wait-condition-description] and=AND or=OR time-condition=__1__ __plural_for_parameter_1_{1=second|rest=seconds}__ passed full-condition=Full cargo inventory empty-condition=Empty cargo inventory robots-inactive-condition=No robots are deployed item-count-condition=Cargo: __1__ __2__ __3__ circuit-condition=Circuit: __1__ __2__ __3__ inactivity-condition=__1__ __plural_for_parameter_1_{1=second|rest=seconds}__ of inactivity fluid-count-condition=Fluid: __1__ __2__ __3__ passenger-present=Passenger present passenger-not-present=Passenger not present [gui-train-rename] title=Change name - __1__ perform-change=Apply change [gui-deconstruction] filters=Filters entity-filter-mode=Entity filter mode tile-filter-mode=Tile filter mode tile-selection-mode=Tile selection mode entity-filters=Entity filters tile-filters=Tile filters whitelist=Whitelist whitelist-description=Only select filtered items when selecting an area for deconstruction. blacklist=Blacklist blacklist-description=Ignore all filtered items when selecting an area for deconstruction. trees-and-rocks-only=Trees/rocks only whitelist-trees-and-rocks=Only trees/rocks blacklist-trees-and-rocks=Ignore trees/rocks entities=Entities tiles=Tiles icon-tooltip=When empty, the deconstruction tool shows the selected filters. [gui-upgrade] entities=Entities modules=Modules from=From to=To icon-tooltip=When empty, the upgrade tool shows the selected upgrade filters. [deconstruction-tile-mode] normal=Normal always=Always never=Never only=Only normal-description=Normal: tiles are selected when no entities are found. always-description=Always: tiles are always selected even when entities are found. never-description=Never: tiles are never selected. only-description=Only: entities are ignored unless the "Trees/rocks only" entity filter option is selected. [gui-technology-preview] effects=Effects prerequisites=Requires start-research=Start research continue-research=Resume editor-research-tooltip=(Map editor) __CONTROL_STYLE_BEGIN__Left-click__CONTROL_STYLE_END__ to research. __CONTROL_STYLE_BEGIN__Shift + Left-click__CONTROL_STYLE_END__ to instant research with all prerequisites. un-research=Un-research un-research-tooltip=(Map editor) Un-research technology not-researched-tooltip=(Map editor) Technology not researched title-status=(__1__) unit-ingredients=Cost unit-time=Time needed to research one unit in the lab status-researched=Researched status-available=Available status-disabled=Undiscovered status-not-available=Unavailable status-researching=Researching status-queued=Queued already-researched=Technology is already researched already-queued=Technology is already queued already-researching=Technology is already being researched will-complete=All levels for this technology are already researched or queued queue-full=Research queue full unsatisfied-prerequisites=Some prerequisite technologies are not researched unsatisfied-prerequisites-queue=Some prerequisite technologies are not researched, and are not queued for research disabled=Technology is unavailable saved-progress=Researched: __1__% [gui-technology-progress] title=Research no-research=No research in progress cancel=Cancel [gui-roboport] robots=Robots repair-packs=Repair packs [gui-electric-energy-interface] buffer-size=Buffer size power-production=Power production power-usage=Power usage [gui-blueprint-library] title=Blueprint library game-blueprints-title=Game blueprints player-storage=__1__ - blueprint storage unknown-player-storage=Unknown player storage blueprint-book=Blueprint book blueprint-book-edit=Blueprint book edit deconstruction-tool-edit=Deconstruction tool edit upgrade-tool-edit=Upgrade tool edit failed-loading-storage=Loading blueprint storage failed: __1__. Backing up current storage to __2__. failed-loading-cloud-storage=Loading blueprint storage from cloud failed. Local version of the storage is being loaded instead. failed-saving-cloud-storage=Saving blueprint storage to cloud failed. You may have run out of space available for Cloud Sync. To prevent losing your blueprint library, please back up the file __1__. drop-blueprint=Drop blueprint shared-shelf=Shared blueprints private-shelf=My blueprints shelf-choice=Filter: shelf-choice-all=All shelf-choice-game=Game blueprints make-new=New __1__ import-string=Import string import=Import blueprint-string=Blueprint string blueprint-book-string=Blueprint book string deconstruction-item-string=Deconstruction item string upgrade-item-string=Upgrade item string not-available-yet=Blueprint not available yet transfer-progress=Transfer progress synchronising=Synchronizing... cant-manipulate-not-synchronized-shelf=Cannot manipulate shelf that is not synchronized yet. list-view=List view grid-view=Grid view [gui-blueprint-book] blueprints=Blueprints scroll-to-change-active=Use __CONTROL__cycle-blueprint-forwards__ and __CONTROL__cycle-blueprint-backwards__ to change active blueprint. scroll-to-change-active-specific=Use __CONTROL_STYLE_BEGIN____1__mouse wheel__CONTROL_STYLE_END__ to change active blueprint. confirm-blueprint-book-deletion=Are you sure you want to delete the blueprint book? delete-blueprint-book=Delete book unnamed-blueprint-book=Unnamed blueprint book icon-tooltip=When empty, the book shows the icon of the active blueprint. [gui-select-upgrade-planner] title=Select the upgrade planner to apply default-upgrade=Default Upgrade instructions=__CONTROL_STYLE_BEGIN__Left click__CONTROL_STYLE_END__ to apply as upgrade, __CONTROL_STYLE_BEGIN__right click__CONTROL_STYLE_END__ to apply as downgrade. [gui-edit-label] save-label=Save label edit-label=Edit label edit-description=Edit description save-description=Save description [gui-sync-mods-with-save] title=Sync mods with save cancel=Back confirm=Confirm correct=Correct: not-on-mod-portal=Not on mod portal: no-release=No release: no-compatible-version=No compatible version: ready-to-download=Ready to download: disabled=Disabled: wrong-version-enabled=Wrong version enabled: enable=Enable download=Download keep-enabled=Keep enabled enable-correct-version=Enable correct version not-in-save=Not in save: sync-mods-with-server=Sync mods with server mods-not-available-on-mod-portal=The following mods aren't available on the mod portal: __1__ sync-startup-settings=Sync startup settings load-save-after-sync=Load save after sync join-server-after-sync=Join server after sync [gui-technologies-list] title=List of technologies [gui-technology] technologies-omitted=__1__ __plural_for_parameter_1_{1=technology has|rest=technologies have}__ been omitted from this view. graph-title=Technology tree [gui-technology-queue] title=Research queue [gui-current-research] not-researching=Press __CONTROL__open-technology-gui__ to start a new research. research-finished=__1__ finished. Press __CONTROL__open-technology-gui__. [gui-menu] main-menu=Main menu game-menu=Game menu continue-save=Continue __1__ continue-save-tooltip=Load game: __1__ single-player=Single player multi-player=Multiplayer map-editor=Map editor settings=Settings about=About mods=Mods the-rest=The rest single-player-menu=Single player multi-player-menu=Multiplayer new-game=New game host-new-game=Host new game host-saved-game=Host saved game browse-public-games=Browse public games browse-lan-games=Browse LAN games connect-to-address=Connect to address load-game=Load game graphics=Graphics sound=Sounds controls=Controls mod-settings=Mod settings interface=Interface other=Other resume-game=Resume unpause-game=Unpause game pause-game=Pause game restart-game=Restart save-game=Save game save-game-as-scenario=Save as scenario quit-game=Quit game reconnect=Reconnect show-report=Show desync report copy-report-path=Copy desync report path tutorial-menu=Tutorial resume-tutorial=Resume restart-tutorial=Restart quit-tutorial-to-game=Quit tutorial quit-tutorial-to-menu=Quit tutorial desynced-explanation=You desynchronized from the game.\nThis was caused by a bug in the game or a bug in one of the mods or scenario scripts (if any are in use).\nIf you are not using mods, please report this problem in our bug report forum. Include details about what the players were doing, and upload the desync report created below.\nA desync report was created at: __1__ desynced-link=For more information about desyncs and how to report them, see: user-login=User login lan-username=LAN username feature-not-available-with-instrument-mod=This feature is not available when an Instrument Mode mod is enabled. [gui-about] version=Version release=Release website=Website [gui-save-game] title=Save game save-as=Save as save=Save confirm-overwrite=Are you sure you want to overwrite __1__? confirm-overwrite-time-warning=Warning: The selected save has __1__ __plural_for_parameter_1_{1=hour|rest=hours}__ of playtime! cant-save-over-autosaves=Please choose a different save name.\nAutosave files are reserved for autosaves and will be overwritten during future autosaves. [gui-save-scenario] title=Save scenario save-as=Save as [gui-multiplayer-lobby] title=Multiplayer server settings allow-commands=Allow Lua commands allow-commands-true=Yes allow-commands-false=No allow-commands-admins-only=Admins only verify-user-identity=Verify user identity verify-user-identity-tooltip=Verify that connecting players have a valid Factorio.com account and their player name matches their account name. only-admins-can-pause-the-game=Only admins can pause autosave-only-on-server=Autosave only on server play=Play multiplayer-autosave-interval=Autosave interval multiplayer-afk-autokick-interval=AFK auto-kick game-name=Name game-description=Description game-tags=Tags game-password=Password game-visibility-label=Visibility game-visibility-public=Public game-visibility-steam=Steam game-visibility-steam-tooltip=Enables or disables the "Join Game" feature through Steam. game-visibility-LAN=LAN max-players=Max. players ignore-limit-for-returning-players=Ignore when returning ignore-limit-for-returning-players-tooltip=Players that have already played on this map can join the game even though the player limit has been reached. max-upload=Max. upload speed max-upload-tooltip=Maximum network speed dedicated to uploading the game to new players. Limiting it is useful to make sure there is enough upload speed left for players already in the game. max-upload-slots=Max. upload slots max-upload-slots-tooltip=Maximum number of concurrent map uploads. Limiting it is useful to make sure there is enough upload speed left for players already in the game. kilobytes-per-second=kB/s game-name-cant-be-empty=Game name cannot be empty max-upload-must-be-integer=Max. upload speed must be an integer max-upload-slots-must-be-integer=Max. upload slots must be an integer max-players-count-must-be-integer=Max. player count must be an integer non-blocking-saving=Enable non-blocking saving non-blocking-saving-tooltip=Experimental feature which allows the server to save the map without pausing the game. Only works on Linux and macOS. default-game-name=__1__'s game enable-whitelist=Enable whitelist whitelist=Whitelist edit-whitelist=Edit whitelist banlist=Banlist edit-banlist=Edit banlist adminlist=Admin list edit-adminlist=Edit admin list [gui-game-finished] title=Game finished victory=Victory! lost=You have been defeated... time-played=Time played kills=Kills next-level=Next level continue=Continue finish=Finish restart-level=Restart level save-replay=Save replay respawn=Respawn [gui-graphics-settings] title=Graphics settings graphics-quality-label=Sprite resolution graphics-quality-high=High graphics-quality-normal=Normal graphics-quality-low=Low graphics-quality-very-low=Extra low full-screen=Full screen minimize-on-focus-loss=Minimize on focus loss show-smoke=Show all smoke show-clouds=Show clouds show-inserter-shadows=Show inserter shadows show-decoratives=Show decoratives show-particles=Show particles show-item-shadows=Show item shadows show-animated-water=Show animated water show-tree-distortion=Show animated trees preferred-screen=Preferred screen multisampling-label=Multisampling no-multisampling=No multisampling multisampling-x2=Multisampling x 2 multisampling-x4=Multisampling x 4 multisampling-x6=Multisampling x 6 multisampling-x8=Multisampling x 8 lights-quality=Lights render resolution brightness=Brightness contrast=Contrast saturation=Saturation texture-compression=Texture compression texture-compression-none=None texture-compression-high-quality=High quality texture-compression-low-quality=Low quality v-sync=Wait for VSync video-memory-usage-label=Video memory usage video-memory-usage-all=All video-memory-usage-high=High video-memory-usage-medium=Medium video-memory-usage-low=Low video-memory-budget=Video memory budget video-memory-budget-fixed=__1__ GB video-memory-budget-auto=Auto (__1__ GB) primary-screen=Primary screen (__1__) screen-n=Screen __1__ max-threads=Max. render threads texture-streaming=Texture streaming render-in-native-resolution=Render in native screen resolution use-flip-presentation-model=Use flip presentation model high-quality-animations=High-quality animations full-color-depth=Full color depth sprite-atlas-size-label=Atlas texture size sprite-atlas-size-largest-possible=Largest possible sprite-atlas-size-custom=Custom (__1__) low-vram-warning=Not enough video memory (VRAM). vram-not-detected-high-quality-not-recommended=We could not detect how much video memory (VRAM) is available on this computer. The recommended video memory size for high-quality sprites is at least 2 GB, otherwise you may experience performance issues, missing graphics, crashes, or the game may not be able to start at all. vram-low-high-quality-not-recommended=We detected that this computer has __1__ MB of video memory (VRAM). That is too low for the high-quality sprites. You may experience performance issues, missing graphics, crashes, or the game may not be able to start at all. The recommended video memory size for high-quality sprites is at least 2 GB. general=General advanced=Advanced restart-required=Restart required colorblind-mode=Colorblind mode color-filter=Color filter color-filter-none=None color-filter-protanopia=Protanopia color-filter-deuteranopia=Deuteranopia color-filter-tritanopia=Tritanopia color-filter-protanopia-correction=Protanopia correction color-filter-deuteranopia-correction=Deuteranopia correction color-filter-tritanopia-correction=Tritanopia correction render-scale=Render scale map-zoomed-in-effect=Map zoomed-in effect show-enemy-terrain-decals=Show enemy terrain decals ultrawide-mode=Ultrawide mode [gui-graphics-settings-description] minimize-on-focus-loss=When running in borderless full screen, the game will minimize itself on focus loss to make sure it doesn't cover your desktop when you want to switch to a different application. max-threads=The number of threads used to render the game. graphics-quality-label=The resolution of the sprites. Determines VRAM usage. Warning: "High" resolution requires at least 3 GB of VRAM. show-animated-water=Disable to increase performance on low-end video cards. show-tree-distortion=Disable to increase performance on low-end video cards. lights-quality=The rendering resolution of lights during the night. High values will greatly reduce performance. show-smoke=When disabled, the number of smoke effects that are rendered will be greatly reduced. Disable to increase performance on low-end video cards. video-memory-usage-label=Determines how many sprites the game will try to put into sprite atlases. Creating larger sprite atlases reduces CPU usage due to the ability to batch draw calls, but may increase GPU load because the GPU has to work with larger textures. Free-floating sprites can be loaded into VRAM or kept in RAM (see Texture streaming setting). video-memory-budget-label=The maximum size of video memory (VRAM) the game is allowed to use for textures (sprites). texture-streaming=Sprites that were not put into any sprite atlas (see Video memory usage setting) will be kept in RAM until needed by the GPU. texture-compression=Texture compression greatly increases number of sprites the game can fit to the video memory, and speeds up rendering due to GPU having to transfer less data during shading. If you have an old or integrated GPU, select low quality to reduce the size of sprites even more to get extra performance. sprite-atlas-size-label=Larger atlases improve draw call batching, which reduces CPU load in rendering, but may be harder to handle for the GPU. high-quality-animations=If disabled, some animated or rotated entities (for example, trains) will load only half of the normal count of animation or rotation frames. This greatly reduces VRAM usage. full-color-depth=Rendering in only half (16-bit) color depth improves performance on low-end and integrated GPUs. This option only has an effect on Windows 8+ or in the OpenGL renderer. render-in-native-resolution=On high-DPI screens (for example, Apple Retina), rendering in the native resolution will produce a higher quality image but may be very demanding on performance. use-flip-presentation-model=Flip presentation should be the more efficient method of presenting the final image on a screen than the older Blit model. Try toggling this option if you experience graphical glitches or framerate issues. [gui-sound-settings] title=Sound settings master-volume=Master gui-effects-volume=GUI effects game-effects-volume=Game effects music-volume=Music walking-sound-volume=Walking sound environment-sounds-volume=Environment sounds alerts-volume=Alerts wind-volume=Wind [gui-control-settings] title=Controls settings movement=Movement basic-interaction=Basic interaction advanced-interaction=Advanced interaction tools=Tools crafting=Crafting inventory=Inventory quickbar=Quickbar panels=Panels miscellaneous=Miscellaneous mods=Mods editor=Editor debug=Debug waiting=Waiting control-disabled=Disabled - changed by: __1__ [gui-mod-settings] title=Mod settings startup=Startup map=Map per-player=Per player apply=Apply cancel=Cancel reset=Reset reload=Reload no-settings=There are no settings to configure. no-startup-settings=There are no startup settings. no-map-settings=There are no map settings. no-per-user-settings=There are no per-user settings. value-out-of-range=Value out of range: valid values are __1__ through __2__ inclusive. value-cannot-be-empty=Value cannot be empty. setting-is-invalid=One or more settings are invalid. cant-be-changed-not-an-admin=Only admins can change these settings. startup-settings-cant-be-changed-while-playing=Startup settings cannot be changed while a game is running. startup-changes-require-restart=Changing startup settings will require a game restart. [gui-mod-startup-settings-mismatch] title=Mod startup settings mismatch description=Your mod startup settings do not match with those of the server you are connecting to.\n\nDo you want to apply the server's startup settings and restart the game? apply=Yes* cancel=No restart-required=The game will be restarted to apply the new startup settings. [gui-interface-settings] title=Interface settings show-minimap=Show minimap show-turret-radius-when-blueprinting=Show turret radius when blueprinting show-player-names-on-minimap=Show player names on minimap show-inserter-arrows-when-selected=Show inserter arrows when selected play-sound-for-chat-messages=Play sound for chat messages fuzzy-search-enabled=Fuzzy search pick-ghost-cursor=Pick ghost item if no items are available show-all-items-in-selection-lists=Show all items in selection lists show-inserter-arrows-when-detailed-info-is-on=Show inserter arrows in "Alt-mode" show-pump-arrows-when-detailed-info-is-on=Show pump arrows in "Alt-mode" show-mining-drill-arrows-when-detailed-info-is-on=Show mining drill arrows in "Alt-mode" show-combinator-settings-when-detailed-info-is-on=Show combinator settings in "Alt-mode" show-beacon-modules-in-alt-mode=Show beacon modules in "Alt-mode" show-item-labels-in-cursor=Show item labels in cursor show-rail-block-visualization=Show rail block visualization show-missing-logistic-network-icon=Show missing logistic network icon show-interaction-indications=Show interaction indications show-grid-when-paused=Show grid when game is paused flat-character-gui=Flat character GUI train-stop-label-angle=Train stop label angle ui-scale=UI scale automatic-ui-scale=Automatic custom-ui-scale=Custom locale=Language tooltip-delay=Tooltip delay entity-tooltip-delay=Entity tooltip delay entity-tooltip-on-the-side=Entity tooltip on the side tooltip-offset=Tooltip offset show-mod-owners-in-tooltips=Show mod owners in tooltips show-descriptions-in-tooltips=Show descriptions in tooltips show-total-raw-in-recipe-tooltips=Show total raw in recipe tooltips output-console-delay=Chat message delay show-tips-and-tricks=Show tips and tricks on game load show-tutorial-notifications=Show tutorial notifications research-finished-stops-game=Technology screen opens when research is completed autosort-inventory=Always keep player's main inventory sorted interaction=Interaction tooltips=Tooltips visualization=Visualization alt-mode=Alt-mode other=Other active-quick-bars=Active quickbars shortcut-bar-rows=Shortcut bar rows tooltip-never=Never train-visualization-length=Train visualization length [gui-interface-settings-description] output-console-delay=The number of seconds it takes for a chat or console message to start fading away. train-stop-label-angle=The angle of the train stop labels on the map. show-item-labels-in-cursor=When holding an item, show its label if it has one (for example blueprint names). show-interaction-indications=When hovering over an entity, highlight neighboring entities that interact with it. flat-character-gui=Crafting and logistics/character info are laid out next to each other as opposed to being under alternative tabs. tooltip-delay=How long it takes for tooltips to appear at the cursor. entity-tooltip-delay=How long it takes for entity tooltips in the world to appear at the cursor. tooltip-offset=How far away from the mouse cursor tooltips appear. fuzzy-search-enabled=More lenient matching for GUI searches. active-quick-bars=The number of quickbars always visible on the screen. shortcut-bar-rows=The number of shortcut bar rows always visible on the screen. pick-ghost-cursor=When selecting a buildable item from the quickbar or when using the pipette tool, if you have no items of that type, a ghost will be placed in the cursor instead. show-all-items-in-selection-lists=Show items that weren't unlocked yet in the selection windows. train-visualization-length=Number of wagons to be visualized when building near rails. entity-tooltip-on-the-side=Show entity tooltips under the minimap, instead of at the cursor. show-descriptions-in-tooltips=Show a short textual description in some item, entity, or recipe tooltips. Recommended for new players or when adding new mods. show-total-raw-in-recipe-tooltips=Shows the total amount of time and items that cannot be crafted by hand needed by a recipe. [gui-the-rest-settings] title=The rest about=Everything not shown in the normal settings menus. warning-label=WARNING warning-tooltip=Don't change things if you don't know what you're doing: most of these are not validated. restart-tooltip=Most settings require the game to be restarted in order to take effect. [gui-other-settings] title=Other settings autosave-interval=Single player autosave interval autosave-never=Never autosave-minutes=minutes logged-in=Currently logged in as __1__ logged-out=Not currently logged in log-out=Log out log-in=Log in enable-new-mods=Automatically enable new mods check-updates=Check for updates when launching Factorio enable-experimental-updates=Enable experimental updates proxy=Proxy server proxy-username=Proxy server username proxy-password=Proxy server password factorio-username=LAN player name verbose-logging=Verbose logging log-saving-statistics=Log saving statistics username-invalid-characters=Your username contains invalid characters. Please only use letters, numbers, and the characters ._- use-mod-settings-per-save=Use different mod settings per save enable-razer-chroma-support=Enable Razer Chroma support enable-logitech-led-support=Enable Logitech LED support enable-crash-log-uploading=Upload crash logs enable-blueprint-storage-cloud-sync=Enable blueprint library Cloud Sync non-blocking-saving=Enable non-blocking saving (Linux/macOS only) discard-mouse-events-when-accessibility-zoomed=Discard mouse events when using accessibility zoom delete-achievements-label=Delete achievements delete-achievements-label-tooltip=This will permanently delete all achievements, including Steam achievements. delete-achievements-button=Delete delete-achievements-confirm-text=Type "__1__" to confirm achievement deletion. delete-achievements-confirm-control-phrase=DELETE developer=Developer [gui-other-settings-description] log-saving-statistics=Logs file size statistics when saving the map (WARNING: makes saving slower). factorio-username=The player name to use for LAN games when not logged in. When logged in, it is the same as the Factorio username and it cannot be changed. enable-crash-log-uploading=Upload anonymous logs when the game crashes. [gui-new-game] title-start-new-game=Start new game title-select-template-for-new-scenario=Select template for new scenario title-select-scenario-to-edit=Select scenario to edit main-game=Main game: game-scenarios=Game scenarios: mod-scenarios=Mod scenarios: user-scenarios=User scenarios: play=Play next=Next delete-scenario=Delete scenario no-description=This map has no description level=Level difficulty=Difficulty level-locked-explanation=You need to first beat the previous level in the same difficulty before this level is unlocked. [gui-load-game] title=Load game exchange-string-freeplay-only=Map exchange string can only be generated from freeplay or sandbox maps. all-required-mods-enabled=All required mods are enabled. [gui-browse-games] title=Browse games no-game-selected=No game selected search=Search has-players=Has players has-password=Has password has-mods=Has mods has-friends=Steam friends in game games-headers-name=Name games-headers-players=Players games-headers-playtime=Playtime join-game=Join game description=Description access=Access access-public=Public access-password=Password mods=Mods tags=Tags none=None players=Players ping=Ping ping-calculating=Calculating ping-cant-reach=Cannot reach filters=filters game-details=game details version=Version loading=Loading... favourite-tooltip=Favorites no-players=None downloading-game-information=Downloading game information cant-join-game-steam-init-failed=Unable to join game using Steam networking: Steam is not initialized correctly. Steam-related features are disabled. Restarting Steam usually fixes this issue. Do you want to try to join using non-Steam networking? [gui-load-scenario] title=Load scenario confirm-delete=Are you sure you want to delete the __1__ scenario? [gui-mods] title=Mods manage=Manage install=Install updates=Updates unconfirmed-changes=There are unconfirmed changes. unconfirmed-mod-changes= __1__ __plural_for_parameter_1_{1=mod|rest=mods}__ changed. unconfirmed-mod-installed= __1__ __plural_for_parameter_1_{1=mod|rest=mods}__ installed. unconfirmed-mod-updated= __1__ __plural_for_parameter_1_{1=mod|rest=mods}__ updated. [gui-manage-mods] name-column-header=Name version-column-header=Version [gui-mod-info] name=Name toggle=Toggle delete=Delete status=Status status-enabled=Enabled status-disabled=Disabled status-not-installed=Not installed version=Version active-version=Active version author=Author homepage=Homepage mod-portal-page=Mod portal contact=Contact description=Description dependencies=Dependencies incompatibilities=Incompatible with optional-dependencies=Optional dependencies factorio-version=Factorio version no-dependencies=None optional-dependency=(optional) incompatible-factorio-version=Incompatible with current version of the game dependency-required=This mod is required, but is not active. optional-dependency-required=This mod is not required, and is not active. optional-dependency-incompatible=This mod is incompatible with these mods. [gui-map-info] delete-save=Delete save start-replay=Start replay map-version=Map version scenario-name=Scenario difficulty=Difficulty time-played=Playtime mods=Mods invalid-file=Invalid or corrupted file. preview-missing=Map preview missing. confirm-delete=You are about to permanently delete __1__. confirm-replay=Start watching the replay of __1__? replay-not-found=The selected save does not contain any replay information. [gui-package-list] up-from-dir=__1__/.. [gui-admin-player] character-main-inventory=Main inventory character-equipment=Equipment cursor-stack=Cursor stack [gui-resource-entity] initial-amount=Initial amount resource-amount=Resource amount minimum-yield=Minimum yield [gui-map-editor] confirm-quit=The scenario is not saved. Are you sure you want to quit? confirm-regenerate=Are you sure you want to regenerate the map? character-main-inventory=Main inventory character-quickbar=Quickbar character-equipment=Equipment title=Map editor character=Character new-scenario=New scenario edit-scenario=Edit scenario convert-save=Convert save convert-save-to-scenario=Convert save to scenario convert=Convert import=Import import-save=Import save tiles=Tiles decoratives=Decoratives resources=Resources entities=Entities cliffs=Cliffs items=Items shape=Shape brush-size=Size brush-intensity=Intensity brush-speed=Speed cursor-intensity=Intensity tools-title=Tools editors-title=Editors items-transfer-limit=Inventory transfer limit scenario-already-exists=A scenario with the name __1__ already exists. Do you want to overwrite it? editor-inventory=Editor settings=Settings tools=Tools select-surfaces-to-import=Select surfaces to import import-save-failed=Importing save failed: __1__ finished-converting-save=The save file was converted to a scenario called __1__. You can find it in the user scenarios list. [gui-map-editor-settings] render-as-day=Always render as day draw-cursor-light=Draw cursor light show-status-icons=Show entity status icons show-entity-tags=Show entity tags show-entity-health-bars=Show entity health bars show-additional-entity-info-gui=Show entity extra settings GUI show-hidden-entities=Show hidden entities instant-blueprint-building=Instant blueprint building instant-deconstruction=Instant deconstruction instant-upgrading=Instant upgrading instant-rail-planner=Instant rail planner generate-neighbor-chunks=Generate neighbor chunks fill-electric-buffers=Fill electric buffers when building entities placed-corpses-never-expire=Placed corpses never expire show-character-tab-in-controller-gui=Show character tab in controller GUI show-infinity-filters-in-controller-gui=Show infinity filters in controller GUI [gui-map-editor-settings-categories] rendering=Rendering interaction=Interaction ui=UI other=Other [gui-map-editor-tile-editor] remove-colliding-decoratives=Remove colliding decoratives smart-tile-collision-mode=Smart tile collision mode smart-tile-collision-mode-tooltip=Only builds over tiles with the same collision mask. Effectively making "land build over land" and "water build over water". smart-entity-collision-mode=Smart entity collision mode smart-entity-collision-mode-tooltip=Skips building tiles if it would destroy an entity in the process. smart-out-of-map-collision-mode=Smart out-of-map collision mode smart-out-of-map-collision-mode-tooltip=__TILE__out-of-map__ tiles can only be built over when building with __CONTROL__build-ghost__. [gui-map-editor-clone-editor] clone-tiles=Clone tiles clone-entities=Clone entities clone-decoratives=Clone decoratives clear-destination-entities=Clear destination entities clear-destination-decoratives=Clear destination decoratives snap-to-grid=Snap to grid snap-to-chunk=Snap to chunk smart-area-drag-mode=Smart area drag mode smart-area-drag-mode-tooltip=When clicking-and-dragging to clone an area, the source is cloned to the destination only if it doesn't overlap with the last cloned destination. manual-collision-mode=Manual collision mode manual-collision-mode-tooltip=Only clones entities/decoratives to the destination if they would be manually buildable at the destination. apply-clone-brush=Apply clone brush [gui-map-editor-entity-editor] build-as-force=Build as force auto-force=**AUTO** build-as-force-tooltip=The force used when creating entities. If "**AUTO**", then the "normal" force is used: enemy for biters, your force for player buildings, and so on. [gui-map-editor-script-editor] name=Name current-positions=Current position current-areas=Current area color=Color snap-to-grid=Snap to grid always-draw-areas=Always draw areas always-draw-positions=Always draw positions [gui-map-editor-time-editor] speed=Speed current-speed=Current speed speed-up=Speed up (__CONTROL__editor-speed-up__) speed-down=Speed down (__CONTROL__editor-speed-down__) pause=Pause (__CONTROL__editor-toggle-pause__) paused=(paused) play=Play (__CONTROL__editor-toggle-pause__) play-for-limited-time=Play for limited time tick-once=Tick once (__CONTROL__editor-tick-once__) tick-sixty=Tick sixty tick-custom=Tick custom day-length=Day length ticks-per-day=Ticks per day apply-ticks-per-day=Apply freeze-daytime=Freeze daytime unfreeze-daytime=Unfreeze daytime daytime=Daytime: [gui-map-editor-force-editor] edit-force=Edit force auto-force=**AUTO** destination-force=Destination force destination-force-tooltip=The force to change entities to. If "**AUTO**", then your current force is used. switch-to-force=Switch to force create-force=Create force delete-force=Delete force edit-force-friends=Edit friends edit-force-friends-title=Edit force "__1__" friends edit-force-cease-fire=Edit cease fire edit-force-cease-fire-title=Edit force "__1__" cease fire enable-friendly-fire=Enable friendly fire share-chart=Share chart current-force=Current force no-force-name-given=A force name is required to create a force. new-force-name-already-used=A force with the given name already exists. cant-delete-built-in-force=The player, enemy, and neutral forces cannot be deleted. neutral-force-cant-be-changed=The neutral force cannot be changed. edit-force-data=Edit other properties [gui-map-editor-force-data-editor] title=Force data values simple-modifiers=Simple modifiers boolean-modifiers=Boolean modifiers category-modifiers=Category modifiers ammo-damage-modifiers=Ammo damage modifiers gun-speed-modifiers=Gun speed modifiers turret-attack-modifiers=Turret attack modifiers disabled-hand-crafting-recipes=Disabled handcrafting recipes edit-modifier-category=Edit __1__ value-out-of-range=Value out of range: valid values are __1__ through __2__ inclusive. value-cannot-be-empty=Value cannot be empty. setting-is-invalid=One or more settings are invalid. [gui-map-editor-surface-editor] current-surface=Current surface select-surface=Select surface new-surface=New surface delete-surface=Delete surface surface-name=Name generate-new-chunks-with-lab-tiles=Generate new chunks with lab tiles remove-all-entities=Remove all entities fill-tiles-with-lab-tiles=Fill with lab tiles regenerate-decoratives=Regenerate all decoratives remove-empty-chunks=Remove empty chunks no-surface-name-given=A surface name is required to create a surface. new-surface-name-already-used=A surface with the given name already exists. invalid-surface-width=Invalid surface width: permitted values are 0 to __1__. invalid-surface-height=Invalid surface height: permitted values are 0 to __1__. edit-map-gen-settings=Edit map gen settings edit-surface-map-gen-settings=__1__ - map gen settings import-save=Import save import-save-only-available-in-singleplayer=Import save is only available in single player. cant-delete-default-surface=The default surface cannot be deleted. importing-save-disables-replay=Importing other save files will disable the replay. Are you sure you want to do this? [gui-map-editor-lua-snippet-editor] current-snippet=Current snippet name=Name lua-code=Lua code new-snippet=New snippet delete=Delete snippet-already-present=Snippet with the name "__1__" already exists. opened-snippet-has-duplicate-name=The currently opened snippet has a duplicate name. [gui-map-editor-title] none-editor=None entity-editor=Entities resource-editor=Resources tile-editor=Tiles decorative-editor=Decoratives force-editor=Forces surface-editor=Surfaces clone-editor=Clone scripting-editor=Areas and positions time-editor=Time cliff-editor=Cliffs lua-snippet-editor=Lua snippets [gui-map-editor-instructions] change-spawn-location-description=__1__ to specify spawn location. build-cliffs=__1__ to build cliffs. build=__1__ to build. build-tiles-out-of-map=__1__ to build tiles out of map. remove-cliffs=__1__ to remove cliffs. remove=__1__ to remove. line-build-cliffs=__1__ and drag to build cliff segments. line-remove-cliffs=__1__ and drag to remove cliff segments. and-all-as-usual=And all the other relevant shortcuts as when playing the game. change-force-instructions=__1__ and drag to change the force of entities. build-tiles-area=__1__ and drag to build tiles. build-tiles-bucket=__1__ to fill selected area. change-tile-variations=__1__ to change tile variations in the selected area. position-build-instructions=__1__ to create a new point. position-remove-instructions=__1__ to remove a point. position-select-instructions=__1__ to select a point. position-move-instructions=__1__ and drag to move a point. area-build-instructions=__1__ and drag to create a new area. area-remove-instructions=__1__ to remove an area. area-select-instructions=__1__ to select an area. area-move-instructions=__1__ and drag to move an area. run-snippet-instructions=__1__ and drag to run the selected snippet on the area. select-area-to-clone-instructions=__1__ and drag to select area to clone. build-cloned-area-instructions=__1__ to build the selected area. pipette-to-select-entity=Press __1__ to select entity for cloning. build-to-clone-entity=__1__ to clone the selected entity select-clone-brush-source-instructions=__1__ to set the clone source point. select-clone-brush-destination-instructions=__1__ to set the clone destination point. add-clone-brush-tiles=__1__ and drag to add to the clone area. remove-clone-brush-tiles=__1__ and drag to remove from the clone area. [clone-area-errors] source-area-and-destination-are-not-equal=Source area and destination area are not the same size. source-and-destination-collide=Source area and destination area collide. tiles-collide=Source area tiles and destination area tiles collide. source-entities-overlap-with-destination=Source entities overlap with destination entities. source-area-and-destination-area-must-not-be-rotated=Source area and destination area must not be rotated. [gui-map-editor-tool] brush=Brush spray=Spray cursor=Cursor variations=Variations spawn-location=Spawn location square=Square circle=Circle paint-bucket=Paint bucket area-selection=Area point=Point line-selection=Line change-force=Change force snippet=Run Lua Snippets [gui-map-editor-menu] title=Map editor resume-editing=Resume editing regenerate-map=Regenerate map save-map-as=Save as save-map-overwrite=Save save-and-play=Save and play quit=Quit map editor [gui-multiplayer-connect] connect-to-game=Direct connection ip-address=IP address and port connect=Connect password=Password password-for-game-required=Please insert password for game __1__ scenario-script-source=The server scenario confirm-connect-to-server=__1__ wants to connect you to the following server: __2__ [multiplayer] player-banned=Your username is banned in this game. Reason: __1__. player-limit-reached=The player limit was reached in this game. user-with-that-name-already-in-game=User with your name is already in the game. user-not-whitelisted=Your username is not whitelisted on this server. address-and-port-already-used-for-different-player=IP address and port already used for a different player. user-server-key-expired=Internal player authentication error. core-crc-mismatch=Core mod CRC check failed! Core game data does not match expected content. prototype-crc-mismatch=Prototype CRC check failed! A mod generated prototypes in a nondeterministic way. version-mismatch-detected=Version mismatch detected! your-version=You are running version __1__. server-version=Server is running version __1__. mod-mismatch-detected=Mods mismatch detected! mod-version-mismatch=__1__: you have version __2__, server has version __3__. mod-crc-mismatch=__1__: Mod contents are different even though the versions are the same. The most common cause of this is improper mod setting usage (conditionally requiring files based on mod settings). This can also be caused by modifying mod files on the client or server but not the other. missing-mod=__1__ is only on the server. extra-mod=__1__ is not on the server. script-mismatch=Cannot join. The following mod script files are not identical between you and the server: script-event-mismatch=Cannot join. The following mod event handlers are not identical between you and the server. This indicates that the following mods are not multiplayer (save/load) safe. (See the log file for more details): script-command-mismatch=Cannot join. The following mod command handlers are not identical between you and the server. This indicates that the following mods are not multiplayer (save/load) safe. (See the log file for more details): connecting-to-the-game=Connecting to the game... failed-to-connect=Failed to connect. Check log file for details. desynced-downloading-map=Redownloading map (__1__) connected-downloading-map=Downloading map (__1__) not-received-connection-accept-reply=Could not establish network communication with server. game-paused=__1__ has paused the game. waiting-for-respawn=You died. Bad luck. Respawn in __1__ __plural_for_parameter_1_{1=second|rest=seconds}__. player-joined-game=__1__ joined the game. player-left-game=__1__ left the game. player-dropped=__1__ was dropped from the game. player-reconnect=__1__ was disconnected as they are reconnecting from a different source. wrong-input=__1__ was disconnected as they sent malformed data. you-sent-wrong-data=Your client sent wrong data to the server and was disconnected. player-desynced-disconnect=__1__ was disconnected as they desynced. player-cant-keep-up=__1__'s computer or network could not keep up with the server, so they have been disconnected. player-was-afk=__1__ was disconnected for being AFK. player-switching-servers=__1__ is switching servers. player-desynced=__1__ desynced. desynced=Desynced. player-died=__1__ was killed. player-died-by=__1__ was killed by __2__. player-respawn=__1__ respawned. player-paused-game=__1__ paused the game. player-resumed-game=__1__ resumed the game. address-in-use=The local port __1__ is already in use.\nThis could be caused by another instance of Factorio, or by another program using this port. loading-map=Loading multiplayer map loading-scenario=Loading scenario __1__ client-is-downloading-map=__1__ is downloading the map client-is-loading-map=__1__ is loading the map client-is-catching-up=__1__ is catching up client-is-dropping=__1__ is being dropped from the game saving-map=Saving the map saving-map-for=Saving the map for __1__ server-saving-map-for=Server (__1__) is saving the map for __2__. server-saving-map=Server (__1__) is saving the map. waiting-for-server-to-prepare-the-map=Waiting for the server to save the map. waiting-for-server-to-start-saving-the-map=Waiting for the server to start saving: __1__ waiting-for-upload-slot=Waiting for upload slot. __1__ __plural_for_parameter_1_{1=player|rest=players}__ waiting. waiting-for-saving-map=__1__ is saving map. creating-desync-report=Creating desync report. Please wait. downloading-fragments-failed=Downloading input action fragments failed. Please try again. downloading-map-failed=Downloading map from other peers failed. Please try again. server-not-responding=Server is not responding unknown-username=Unknown username joined-paused-game=You have joined a paused game. You will be able to see the map once the game is unpaused. you-have-been-dropped=You have been dropped from the game. you-cant-keep-up=You have been disconnected as your computer or network wasn't fast enough to keep up with the server. you-were-afk=You have been disconnected as you have been AFK. you-were-kicked=You have been kicked from the server. you-were-banned=You have been banned from the server. invalid-address=__1__ is not a valid address (__2__). no-address=__1__ was not found. cannot-load-downloaded-map=Cannot load downloaded map: __1__ matching-server-connection-failed=Matching server connection failed. matching-server-connection-resumed=Matching server connection resumed. matching-server-heartbeat-failure=Error when sending heartbeat: __1__ matching-server-create-failure=Error when creating server game: __1__ own-address-failed=Failed to determine external IP address. Other players might not be able to connect. user-verification-required=User verification must be enabled for public games. catching-up=Catching up. aligning-desynced-map-to-server=Aligning desynced map to server. saving-local-variant-of-map=Saving local variant of map. server-dropped=Communication with server failed server-quit=Server quit the game disabled-autoplace-specifications-changed-runtime=Multiplayer is currently disabled because autoplace specifications were changed during runtime. disabled-prototype-history-disabled=Multiplayer is currently disabled because you have prototype history disabled in the settings. [gui-tips-and-tricks] title=Tips and tricks dont-show=Don't show tips and tricks on game load (open by pressing __CONTROL__toggle-tips-and-tricks__) next=Next previous=Previous [gui-ending-screen] epilogue=Epilogue [gui-assembling-machine] set-current-recipe=Set current recipe choose-recipe=Choose a recipe for assembling [gui-arithmetic] input=Input output=Output [gui-decider] condition=Condition output-item=Output one=1 one-description=Output the specified output signal with a value of 1. input-count=Input count input-count-description=Copy the count of the specified output signal from the input signals. [gui-rocket-silo] rocket-progress=Rocket progress rocket-inventory-label=Rocket inventory auto-launch=Auto-launch with cargo. rocket-result-inventory-label=Rocket result inventory [gui-constant] output=Output output-signals=Output signals on=On off=Off [gui-control-behavior] circuit-network=Circuit network logistic-network=Logistic network circuit-connection=Circuit connection connected-to-network=Connected to network not-connected=Not connected mode-of-operation=Mode of operation logistic-connection=Logistic connection connect=Connect no-network-in-range=No network in range wall-with-gate-controller=Wall with gate controller [gui-control-behavior-modes] enable-disable=Enable/disable enable-disable-description=Turn this entity on only when the condition is true. enable-disable-train-stop-description=Turn this entity on only when the condition is true.\nTrains will skip disabled stops, allowing you to control train routes. set-filters=Set filters set-filters-description=Sets the inserter filters based on the signals from the circuit network. read-hand-contents=Read hand contents read-hand-contents-description=Reads the contents of the inserter hand and sends them to the circuit network. read-contents=Read contents read-contents-description=Reads the contents of the container and sends them to the circuit network. set-requests=Set requests set-requests-description=Sets the logistic requests of the chest based on the signals from the circuit network. use-colors=Use colors use-colors-description=Sets the color of the lamp based on color signals.\nIf a color signal has a value greater than 0, the lamp will show that color.\nIf multiple colors are present, only one of them will be used. read-logistic-network-contents=Read logistic network contents read-logistic-network-contents-description=Reads the available items from the logistic network of this roboport and sends them to the circuit network. read-robot-stats=Read robot statistics read-robot-stats-description=Reads the count of robots in the logistic network of this roboport and sends it to the circuit network. send-to-train=Send to train send-to-train-description=Sends the contents of the circuit network to the train, so they can be used for wait conditions. read-train-contents=Read train contents read-train-contents-description=Reads the contents of the train that is currently stopped at the train stop and sends them to the circuit network. read-stopped-train=Read stopped train read-stopped-train-description=When a train is stopped at the train stop, a signal is sent with a unique number for that train. read-belt-contents=Read belt contents read-belt-contents-description=Reads the contents of the belt and sends them to the circuit network. Belts will not send correct pulse signals when items are inserted or taken from the middle of the belt by external entities. read-charge-level=Read charge level read-charge-level-description=Reads the charge level of the accumulator as a percentage between 0 and 100, and sends it to the circuit network. close-signal=Close signal close-signal-description=When the specified condition is true, it tries to make this signal red and stop any trains from passing.\nIf a train cannot stop in time (signal is yellow) or is already passing through (signal is red), the signal will not stop that train.\nNote: The train will very often stop at the signal and not try to find an alternative path even if one is available. read-signal=Read signal read-signal-description=Reads the color of the rail signal and sends the circuit network signal specified below.\nIf the rail signal is red because it was closed from the circuit network, nothing will be sent. read-chain-signal=Read signal read-chain-signal-description=Reads the color of the rail chain signal and sends the circuit network signal specified below. open-gate=Open gate open-gate-description=The gate will remain open so long as the circuit condition is true. read-sensor=Read sensor read-sensor-description=Sends a signal to the circuit network when a character is coming towards the gate, and it should open. read-resources=Read resources read-resources-description=Reads the amount of resources expected from this miner/pumpjack and sends it to the circuit network.\nFor infinite resources, it reads the unmodified mining rate.\nThe value is updated every 5 seconds. none=None none-write-description=Don't change this entity's behavior based on the circuit network. set-stack-size=Set stack size set-stack-size-description=Set the maximum stack size of this inserter based on the count of the selected circuit network signal. [gui-control-behavior-modes-guis] enabled-condition=Enabled condition hand-read-mode=Hand read mode belt-read-mode=Content read mode resource-read-mode=Resource read mode pulse-mode=Pulse pulse-mode-description-inserter=The signal is sent for only 1 tick when the item is picked up. pulse-mode-description-belt=The signal is sent for only 1 tick when the item enters the belt. hold-mode=Hold hold-mode-description-inserter=The signal is sent continuously as long as the inserter is holding the item. hold-mode-description-belt=The signal is sent continuously as long as the items are on the belt. this-miner=This mining drill this-miner-description=Read the resources expected from this mining drill. entire-patch=Entire resource patch entire-patch-description=Read the resources expected from the entire resource patch around this mining drill. output-signal=Output signal output-signals=Output signals closed-condition=Closed condition red=Red red-description=The circuit network signal to send when the rail signal is red (a train is passing through the rail signal). red-chain-description=The circuit network signal to send when the chain signal is red (a train is occupying all routes through the chain signal). yellow=Yellow yellow-description=The circuit network signal to send when the rail signal is yellow (a train is planning to pass through the rail signal). yellow-chain-description=The circuit network signal to send when the chain signal is yellow (a train is planning to pass through the chain signal). green=Green green-description=The circuit network signal to send when the rail signal is green (the block is free). green-chain-description=The circuit network signal to send when the chain signal is green (the block is free). blue=Blue blue-chain-description=The circuit network signal to send when the chain signal is blue (1 or more paths are blocked but 1 or more paths are still available). available-logistic-bots=Available logistic bots total-logistic-bots=Total logistic bots available-construction-bots=Available construction bots total-construction-bots=Total construction bots open-condition=Open condition control-signal=Control signal [gui-power-switch] state=State on=On off=Off [gui-programmable-speaker] volume=Volume global-playback=Global playback global-playback-description=Sounds created by the speaker will be heard everywhere on the map. show-alert=Show alert show-alert-description=Show an alert with a message in the GUI when a sound is played. signal-value-is-pitch=Signal value is pitch signal-value-is-pitch-description=The value of the input circuit network signal determines the musical note that will be played. circuit-connection-settings=Circuit connection settings alert-settings=Alert settings allow-polyphony=Allow polyphony allow-polyphony-description=Allow up to __1__ sounds to be played at the same time. Disable to only allow one sound at the same time (useful for factory alerts). show-icon-on-map=Show icon on map [gui-car] trunk=Trunk weapons-control=Weapons control driver=Driver passenger=Passenger automatic-targeting=Auto targeting without-gunner=Without gunner without-gunner-description=Shoot nearby enemies automatically when the vehicle is empty with-gunner=With gunner with-gunner-description=Shoot nearby enemies automatically when a gunner (driver or passenger) is in the vehicle color=Color [gui-requester] set-requests=Set requests from circuit network [gui-inserter] filter=Filter override-stack-size=Override stack size whitelist=Whitelist blacklist=Blacklist [gui-splitter] input-priority=Input priority output-priority=Output priority left=Left right=Right [gui-speed-panel] title=Replay options show-gui=Show GUI show-message-dialogs=Show message dialogs pause=Pause speed=Speed: __1__ speed-up=Speed up speed-down=Speed down paused=Paused normal=Normal [gui-update] automatic-updates=Automatic updates mod=Mod from=Installed to=New version update-now=Update now cancel=Ask me later disable-updater=Disable updates n-a=Not installed ok=Log in username=Username password=Password authorization-instructions=Enter your username and password to download updates. updates-available-instructions1=The following updates are available: updates-available-instructions2=Updating may take up to several minutes. Please be patient. update-failed=Update failed: __1__ invalid-login=Invalid username or password! applying=Applying downloading=Downloading checking=Checking restarting-factorio=Restarting Factorio update-successful=Updated to version __1__ check-updates-now=Check for updates no-new-updates=No new updates available too-old=There is a newer version of Factorio, but it can no longer be obtained using automatic updates. Please download the latest version manually from __1__. automatic-steam-update-title=Automatic Steam update notice automatic-steam-update-message=This version of Factorio is from a beta branch that won't be updated automatically. To make sure you get the latest updates, select "latest experimental" beta in the properties for Factorio in Steam, or opt out of betas to get the latest stable release. could-not-init-steam=Couldn't initialize Steam API. Steam-related features are disabled. Restarting Steam usually fixes this issue. could-not-init-steam-title=Steam error checking-updates-failed=Checking for updates failed: __1__ service-unavailable=Service unavailable [gui-electric-network] title=Electric network info consumption=Consumption production=Production production-label=Production satisfaction=Satisfaction accumulator-charge=Accumulator charge progressbar-format=__1__ / __2__ satisfaction-tooltip=Amount of power currently being produced out of power currently required. production-tooltip=Amount of power currently being produced out of maximum possible power production. accumulator-charge-tooltip=Amount of stored energy in all accumulators in this network. [gui-production] title=Production items=Items fluids=Fluids electricity=Electricity pollution=Pollution consumption=Consumption production=Production kills=Kills [gui-building-statistics] title=Buildings built=Built deconstructed=Deconstructed upgraded=Upgraded [gui-kills] title=Kills kills=Kills loses=Losses [gui-migrated-content] title=Migrated content removed-entity=Removed entities removed-equipment=Removed equipments removed-item=Removed items removed-recipe=Removed recipes removed-tile=Removed tiles removed-technology=Removed technologies removed-fluid=Removed fluids removed-decorative=Removed decoratives removed-virtual-signal=Removed virtual signals removed-custom-input=Removed custom inputs removed-equipment-grid=Removed equipment grids removed-particle=Removed particles removed-achievement=Removed achievements removed-mod-setting=Removed mod settings removed-trivial-smoke=Removed smokes removed-shortcut=Removed shortcuts removed-blueprint-too-old=Removed blueprint __1__: map version __2__ too old changed-shortcut=Changed shortcuts changed-trivial-smoke=Changed smokes changed-achievement=Changed achievements changed-mod-setting=Changed mod settings changed-equipment-grid=Changed equipment grids changed-particle=Changed particles changed-custom-input=Changed custom inputs changed-entity=Changed entities changed-equipment=Changed equipments changed-item=Changed items changed-recipe=Changed recipes changed-tile=Changed tiles changed-technology=Changed technologies changed-fluid=Changed fluids changed-decorative=Changed decoratives changed-virtual-signal=Changed virtual signals [fluid-name] fluid-unknown=Unknown fluid [fluid-description] fluid-unknown=This fluid is not available due to mod removal, it will be restored if the mod is re-enabled. [virtual-signal-name] signal-unknown=Unknown signal [virtual-signal-description] signal-unknown=This signal is not available due to mod removal, it will be restored if the mod is re-enabled. [entity-name] entity-unknown=Unknown entity [entity-description] entity-unknown=This entity is not available due to mod removal, it will be restored if the mod is re-enabled. [tile-name] tile-unknown=Unknown tile [tile-description] tile-unknown=This tile is not available due to mod removal, it will be restored if the mod is re-enabled. [item-name] item-unknown=Unknown item [item-description] item-unknown=This item is not available due to mod removal, it will be restored if the mod is re-enabled. [gui-user-login] description-mp-game-requires-authentication=The game you are connecting to requires you to log in. description-mp-game-requires-authentication-mismatch=The game you are connecting to couldn't authenticate you. Please log in again or try later. description-mp-browse-public-games-mismatch=There was a mismatch on the matching server in verifying your username and token. Please log in again. description-mp-browse-public-games=Browsing public multiplayer games requires you to log in. description-mp-username-only=Please choose your LAN player name. description-mp-create-public-game=Posting a game to the matching server requires you to log in. description-mp-connect-to-matching-server=Connecting to the matching server requires you to log in. description-login-to-existing-account=Please log in to your existing Factorio account. description-browse-mods=Using the mod portal requires you to log in. description-downloading-mods-mismatch=There was a mismatch on the mod portal in verifying your username and token. Please log in again. description-download-mods=Downloading mods requires you to log in. not-logged-into-steam-use-factorio-account=You are not logged into Steam. Please log into Steam in order use online features, or use a Factorio.com account. not-logged-into-steam-warning=You are not logged into Steam. Using Factorio.com credentials only. steam-authentication-failed=Steam authentication failed. Please make sure you're logged in to Steam in online mode. login=Log in username-can-not-be-empty=Username cannot be empty. password-can-not-be-empty=Password cannot be empty. email-can-not-be-empty=Email cannot be empty. must-accept-the-terms-of-service=You must accept the Terms of Service. logging-in=Logging in logging-in-with-steam=Logging in with Steam steam-login-success=You are now authenticated as __1__ through Steam. create-account=Create account forgot-password=Forgot password [gui-create-account] title=Create an account create=Create i-accept-the=I accept the terms-of-service=Terms of Service login-using-factorio-account=I already have a Factorio.com account login-using-factorio-account-info=If you have a Factorio account, you can log in using your password instead. This will also link your Factorio account to this Steam account. account-creation-info=You are authenticated using Steam. Choose a username to use for Factorio. This will be your nickname in multiplayer games. It can be changed one time on our website. creating-account=Creating account account-creation-success-info=You are now authenticated as __1__ through Steam. If you want to use this account without Steam, log in with Steam on __2__ and set an email and password in your profile. [difficulty] easy=Easy normal=Normal hard=Hard [inventory-full-message] main=Inventory is full. guns=Gun slots are full. ammo=Ammo slots are full. armor=Armor slot is occupied. trash-slots=Trash slots are full. [inventory-restriction] cant-be-burned=__1__ cannot be used as fuel. cant-be-smelted=__1__ cannot be smelted. cant-be-used-as-ammo-for=__1__ cannot be used as ammo for __2__. cant-be-used-as-ammo=__1__ cannot be used as ammo. cant-be-used-as-gun=__1__ cannot be used as a weapon. cant-shoot=__1__ cannot shoot __2__. cant-be-used-as-armor=__1__ cannot be used as armor. cant-insert-into-assembling-machine-without-recipe=You cannot insert anything into an assembling machine when no recipe is set. cant-insert-into-restricted-slot=Only __1__ can be inserted here, not __2__. cant-insert-into-hand-reserved-slot=This slot is reserved for the cursor. cant-be-placed-in-output-slot=__1__ cannot be inserted here. cant-insert-into-self=You cannot insert an item into itself. cant-insert-into-filtered-slot=Only __1__ can be inserted into this slot. If you want to put something else here, the filter has to be cleared. cant-insert-into-module-slot=Only modules can be inserted into this slot. cant-insert-limit-breached=Cannot insert more items into this slot. cant-insert-module=__1__ cannot be used in __2__ player-inventory-full=Cannot insert __1__. __2__ wrong-fuel=__1__ cannot be fueled with __2__. [tips-and-tricks] show-info-title=Additional info (Alt-mode) show-info-text=Press __CONTROL__show-info__ to toggle the detailed info overlay, also known as "Alt-mode". other-furnace-usage-title=Other products made in furnace other-furnace-usage-text=Furnaces can smelt stone into stone bricks and iron plate into steel (once researched). two-sides-of-belts-title=Two sides of belts two-sides-of-belts-text=Transport belts have two sides that can be used to transport items. The left and right sides of the belts can be used for different resources. Inserters drop things on the far side of the belt, and take items from both sides. electric-network-info-title=Electric network info electric-network-info-text=Press __CONTROL__open-gui__ on an electric pole to show the statistics of its electric network. boiler-connections-title=Boiler connections boiler-connections-text=The boiler has three fluid connections. Water can flow freely in and out of the two water connections, and pass the fluid through.\nSteam flows out of the steam output connection. flow-between-boilers-title=Flow through boilers flow-between-boilers-text=Water can flow through a boiler's water connections, allowing compact and simplified power setups. build-tiles-title=Placing tiles build-tiles-text=Use __CONTROL__build__ while holding a stone brick in the cursor to place stone paths. There are other tile items such as concrete and landfill. Use __CONTROL__mine__ while holding a tile item to deconstruct tiles.\nUse __CONTROL__larger-terrain-building-area__ and __CONTROL__smaller-terrain-building-area__ to increase and decrease the size of the tile building area, respectively. repair-packs-title=Repair packs repair-packs-text=While holding a repair pack in your cursor, use __CONTROL__build__ on an entity to repair any damage. pump-connection-title=Pump connection pump-connection-text=Pumps connect to stationary fluid wagons when they are aligned correctly. They are required for loading and unloading fluids from the fluid wagon. connect-switch-title=Power switch connection connect-switch-text=While holding copper cable in your cursor, use __CONTROL__build__ on an entity to connect an electric cable to it. Use __CONTROL__remove-pole-cables__ on an entity to remove all cables. filter-inserter-title=Filter inserters filter-inserter-text=Use __CONTROL__open-gui__ on a filter inserter to open its GUI, where you can set, change, or remove its filters. These filters determine which items a filter inserter will pick up or ignore. fluid-backup-title=Fluid backup fluid-backup-text=Fluid production such as advanced oil refining can back up if any of the outputs are blocked. When an output is blocked, the machine will no longer operate. This can be avoided by making sure there is sufficient storage or usage of all output products. move-between-labs-title=Transfer between labs move-between-labs-text=Inserters can be used to transfer science packs between labs. gate-over-rail-title=Gate over rail gate-over-rail-text=Gates can be built over any vertical or horizontal rails. Trains will automatically open the gate to pass, and will not leave a hole in your defenses. limit-chests-title=Limiting chests limit-chests-text=Chests can have their available inventory slots limited by clicking on the red "X" inventory slot, and then blocking the desired slots. Machines will not be able to fill the blocked slots, so overall it reduces the chests capacity. rotating-assemblers-title=Rotating assembling machines rotating-assemblers-text=Some recipes require a fluid input to the assembling machine. An assembling machine with a fluid input can be rotated by using __CONTROL__rotate__ while holding the cursor over the machine. [achievement-progress] remaining-time=Remaining time: __1__ only-when-playing-new-game=This can only be obtained by playing a new game. console-command-used=A console command was used. The achievement cannot be unlocked in this game anymore. editor-used=The Map Editor was used. The achievement cannot be unlocked in this game anymore. not-a-freeplay-map=This achievement can only be unlocked on a freeplay map. not-in-peaceful-mode=This achievement cannot be unlocked in peaceful mode. not-with-lower-enemies=This achievement cannot be unlocked when enemy bases are set lower than default. construct-with-robots-more-than=Manually: __1__ By robots: __2__ dont-craft-manually=Crafted manually: __1__ player-damaged=Biggest damage in one hit: __1__ [gui-install-mods] mods-headers-name=Name mods-headers-version=Version mods-headers-download-count=Downloads mods-headers-trending=Trending mods-headers-last-updated=Last updated filter-by-category=Filter by category loading-mods=Loading mods install=Install install-failed=Install failed for __1__: __2__ failed-to-list-mods=Failed to download mods list no-release=Selected mod has no released version already-installed=Mod __1__ is already installed sync-mods-with-server=Your active mods don't match the server's. Do you want to sync your mods with the server? cant-install-mod-cyclic-dependencies=Mod dependencies are cyclic. cant-install-mod-no-compatible-release=There is no compatible version of __1__ on the mod portal. cant-install-mod-error=Unable to install all required dependencies for __1__: __2__. Would you like to install the mod without dependencies? [gui-update-mods] name-column-header=Name local-version-column-header=Local version new-version-column-header=New version update-selected=Update selected cancel=Cancel checking-for-updates=Checking for updates all-mods-up-to-date=All mods are up to date check-for-updates-failed=Unable to check for updates not-logged-in=Unable to check for updates: not logged in cant-update-mods-error=Unable to install all required dependencies for the selected mods: __1__. Would you like to update the mods without dependencies? [gui-downloading-mods] downloading=Downloading currently-downloading=Currently downloading currently-downloading-mods=__1__/__2__ currently-downloading-nothing=nothing [gui-mod-load-error] title=Error loading mods description=Failed to load mods: __1__ to-be-disabled=Mods to be disabled: exit=Exit restart-application=Restart disable-all=Disable all mods disable-mods=Disable listed mods mod-manager=Mod manager [gui-silo-script] frame-caption=Rocket silo stats button-tooltip=Toggle rocket silo frame sent-label=Sent items no-sent-items=No tracked items have been launched. toggle-rockets-sent-command-help=Toggles if the rockets sent button is shown in the upper-left corner of the screen. [gui-tag-edit] title-edit=Tag properties title-create=New tag name=Name icon=Icon confirm=Confirm cancel=Cancel delete=Delete [tutorial-gui] objective-complete=Objective complete new-recipes-available=New crafting recipes available research-tooltip-heading=Research complete! new-technologies-available=New technologies available for research [gui-text-tags] click-to-grab-blueprint=Click to grab blueprint click-to-grab-blueprint-book=Click to grab blueprint book blueprint-name-label=Name: gps-invalid=Invalid position specified gps-position-label=Position: gps-title=Click to view click-to-open-train=Click to open train train-stop-hover=Train stop: __1__ click-to-open-train-stop=Click to open train stop invalid-train=Invalid train invalid-train-stop=Invalid train stop blueprint=Blueprint contains-blueprints=Contains __1__ __plural_for_parameter_1_{1=blueprint|rest=blueprints}__ train-hover=Train: __1__ following-text-blueprint-with-name= [__1__: __2__] following-text-blueprint-no-name= [__1__] following-text-unknown-item= [Unknown Item] following-text-recipe= [Recipe: __1__] following-text-item= [Item: __1__] following-text-fluid= [Fluid: __1__] following-text-tile= [Tile: __1__] following-text-entity= [Entity: __1__] following-text-virtual-signal= [Virtual Signal: __1__] following-text-technology= [Technology: __1__] following-text-achievement= [Achievement: __1__] following-text-item-group= [Item Group: __1__] following-text-armor= [Armor: __1__] following-text-gps= [Location: __1__] following-text-train-with-name= [Train: __1__] following-text-train-no-name= [Train] following-text-train-stop-with-name= [Train stop: __1__] following-text-train-stop-no-name= [Train stop] [color] black=Black blue=Blue brown=Brown cyan=Cyan gray=Gray green=Green orange=Orange pink=Pink purple=Purple red=Red white=White yellow=Yellow acid=Acid [noise-property] elevation=Elevation temperature=Temperature moisture=Moisture aux=Aux starting-lake-noise-amplitude=Starting lake noise amplitude [noise-expression] 0_16-elevation=Swamps 0_17-lakes-elevation=Normal 0_17-island=Island 0_17-starting-plateau=Starting plateau only 0_17-islands+continents=Islands and continents aux=Normal debug-aux=Debug temperature=Normal debug-temperature=Debug elevation=Normal moisture=Normal debug-moisture=Debug endless-ocean-with-starting-area-elevation=Endless ocean endless-plateau-with-starting-area-elevation=Endless plateau starting-lake-noise-amplitude-1-4=1/4 starting-lake-noise-amplitude-2-4=1/2 starting-lake-noise-amplitude-3-4=3/4 starting-lake-noise-amplitude-4-4=1 starting-lake-noise-amplitude-6-4=3/2 starting-lake-noise-amplitude-8-4=2 starting-lake-noise-amplitude-12-4=3 starting-lake-noise-amplitude-16-4=4 [color-capital] red=R green=G blue=B [gui-undo-tooltip] undo-built-entity-single=Undo construction of __1__ undo-built-tile-single=Undo placement of __1__ undo-removed-entity-single=Undo deconstruction of __1__ undo-removed-tile-single=Undo removal of __1__ undo-built-entity-multiple-homogeneous=Undo construction of __1__ (× __2__) undo-built-tile-multiple-homogeneous=Undo placement of __1__ (× __2__) undo-removed-entity-multiple-homogeneous=Undo deconstruction of __1__ (× __2__) undo-removed-tile-multiple-homogeneous=Undo removal of __1__ (× __2__) undo-built-entity-multiple-heterogeneous=Undo construction of __1__ entities undo-built-tile-multiple-heterogeneous=Undo placement of __1__ tiles undo-removed-entity-multiple-heterogeneous=Undo deconstruction of __1__ entities undo-removed-tile-multiple-heterogeneous=Undo removal of __1__ tiles [lua-profiler] elapsed=Elapsed: __1__ms duration=Duration: __1__ms [graphics-errors] direct3d-failed-to-initialize=Failed to initialize DirectX. Factorio requires DirectX 10 compatible graphics card or better. opengl-failed-to-initialize=Factorio requires OpenGL version __1__ or higher. The version available on this computer is __2__. out-of-videomemory=Not enough video memory. Try lowering the sprite resolution or enabling texture compression. reset-graphics-settings-question=Do you wish to reset the graphics settings? graphics-settings-reset=Reset graphics-settings-keep=Keep detected-gpu=Detected GPU: __1__ device-removed-title=Factorio crashed due to video card reset or removal. device-removed-message1=The video card has been physically removed from the system, or a driver update for the video card has occurred. device-removed-message2=Error: __1__. Reason: __2__ device-removed-message3=If you see this error often, try rebooting the PC or updating your graphics drivers.\nThe PC might also be unstable due to overclocking or overheating. device-removed-message4=As a possible workaround, you can try switching Factorio to the OpenGL renderer. device-removed-button-use-opengl=Use OpenGL device-removed-button-restart=Restart device-removed-button-close=Close